Ira Act 1: Pilgrimage

Coming soon

Ore LLC

Planned release
Coming soon
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    In person playtesting this month!

    Disclaimer: I work full time in the industry, and have bills to pay. I’m the only person working on this project. I can only work on this as a passion project in my spare time. The first episode is in great shape (as many of you know from playtesting), but I’m struggling to find

  2. Developer post

    Big round of playtesting has wrapped up!

    Play Testing This round of play testing has been the single most helpful round of place testing to date. Being able to watch people play, and see their facial expressions was pivotal in understanding when the experience was actually working for someone, if someone was frustrated,

  3. Developer post

    Another Solid Update. Who Wants To Play Test The Demo?

    Demo A substantial amount of work has been done since the last update. Currently, I have a demo lasting about 1 - 1.5 hours (that’s if you skip many of the interactions). I call it a demo but it's a large chunk of the game (about ⅓ of Act 1), and it needs more play testing / stre

  4. Developer post

    Big Update, Gameplay Footage, Sponsors, and More!

    Life Update Hey there folks! It’s been a minute. Last time I posted an update I was climbing out of a tough place. I didn't intend to worry anyone, my intention was to be transparent, and normalize some of the struggles that we all go through in life. Doing creative work while be

  5. Developer post

    ❤ Ira's Development Resumes ❤

    Hey there. I know some of you have been wanting an update of where things are currently at for some time now, and I feel like I’m in a good place to provide that. For starters, I’m alive, and so is the project. In my personal life (as noted in my last update) things were not goin

  6. Developer post

    I’m going to take a mental health break

    I need to pick up the broken pieces of my life, start putting the pieces back together in order to create something new. In the last year, I’ve lost more people that I love, than what should be statistically possible. I’ve tried to make the best of things, I’ve tried to be unders

  7. Developer post

    Initial playtesting begins!

    Hey folks! As promised it's been 3 months and play testing begins at the end of the week! This play test will feature the first 1/3rd of the game. All the meat and potatoes have been incorporated, but minor details still need some finesse. Things like pacing, environmental sounds

  8. Developer post

    3 Months until completion. Then playtesting beings!

    Hey there. It’s been a minute. So, what’s been going on in the world of Ira? Let's start off with the teaser of the main menu. The orange glow of the sun cascading around Mount Azimuth as it looms over the town of pilgrimage. This is it! This is the menu you will see when you sta

  9. Developer post

    The Last Morningstar

    So much has happened since the last update, both personally and in Ira’s development. I created a post awhile back detailing the passing of my Grandfather (Patrick Morningstar) who is one of the inspirations for Ira, and the Morningstar family (in game). I’m sad to say that my Gr

  10. Developer post

    Big update: Pandemic, Discord, Development, Tech blog, and Publishers

    Pandemic Well, I got sick. Did I have Covid 19? It’s very possible. I had soreness at random places all over, I felt extremely fatigued to the point I was sleeping 16 hours a day. It felt like I got hit by a truck while simultaneously having mono, and took me a few weeks to get b

  11. Developer post

    Progress Update

    Hey Folks, It’s time for another update. So what’s been going on the last few months? Well, things have been busy. I’ve been working like crazy (what's new right?), but it's a good kind of crazy. Just working hard to make sure everything is in order. Which makes big updates a bit

  12. Developer post

    Ira has been awarded a MegaGrant! (No exclusivity)

    Ira has been awarded a MegaGrant! My apologies for the lack of updates over the last few months. We’ve been waiting on some big news and it’s finally here! I’m happy to announce that after a long time and a lot of hard work, Ira Act 1: Pilgrimage is now the recipient of an Epic G

  13. Developer post

    Falling Into Place

    Falling into place It's been a couple months and things have been very busy on our end. The biggest thing to highlight since our last update is how everything is falling into place. The closer we get to finishing the faster things are moving. It’s great to see all of our work tak

  14. Developer post

    Characters based on Kickstarter backers

    It’s about time we started sharing some of our backer based characters! It’s been a really fun and challenging experience writing different people into the story of Ira while staying as true to the Kickstarter as possible. Some of you sent us some detailed descriptions of your li

  15. Developer post

    Look at these beautiful scenes!

    Here are some updated scenes. Our updated lighting system is working great. I had to convert a lot of scenes over but it wasn't too bad and they look way better than they did before. To top it off they run great on the Nintendo Switch too! I wasn't sure how the new system would u

  16. Developer post

    A New Year

    We can’t believe It’s 2019 and at this point our project launched on Kickstarter about 3 years ago. That time frame doesn't even include our initial Kickstarter. It’s more like 4 years all together (for us). At this point we are way over on time, but, you already know that. Regar

  17. Developer post

    Update: Black Iris, Bugs, and Post Process

    It’s been a minute since our last update, and a lot has happened. Time has gone by exceedingly fast as well. By the time we finish Ira you’ll be able to play Ira on the new Nintendo Neural link by Elon Musk while flying around with your jet pack… Moving on. As always I’m going to

  18. Developer post

    Big update: New characters, new improvements, and lot of progress!

    Hey folks, It’s been a minute since our last update, and it’s time to share some of things we’ve been working on. Before we get into that I’d like to apologize for the extended silence, and fill you in on what’s been going on. I had someone who was very close to me pass away rece

  19. Developer post

    Tiny Update

    Hello from 2018! Where have we been? Well, we’ve been holding off on any major updates until we get our marketing campaign completed. Basically we are going to overhaul our web page, social media accounts, cut a full trailer (general things of that nature). It’s going to be the b

  20. Developer post

    Tiny Update

    Hello from 2018! Where have we been? Well, we’ve been holding off on any major updates until we get our marketing campaign completed. Basically we are going to overhaul our web page, social media accounts, cut a full trailer (general things of that nature). It’s going to be the b