Hidden Folks

Hidden Folks

Released
Feb 15, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Announcing: Hidden Folks 2

    Hey folks! Adriaan typing here, on this wholesome day! Hidden Folks 2 was officially announced at Wholesome Direct just now!! Here's the announcement, including a small introduction to the team and I: And as the game will obviously also release on Steam, make sure to wishlist the

  2. Developer post

    Don't miss upcoming Hidden Folks news

    Hey folks! Game designer Adriaan typing here. It's been a while since you last heard from me and a LOT has happened since the release of Hidden Folks! I released a bunch of other games, had a kid, and more recently co-founded a new studio with the familiar name Hidden Folks to bu

  3. Developer post

    Rift Riff is out now!

    Hey folks! Even though many of you are waiting for MORE Hidden Folks (we hear you!) and even though we may soon have more announcements on that (this is nearly turning into a joke, isn't it), Adriaan wanted to mention that he just released Rift Riff!!! It's a very, very different

  4. Developer post

    On Tour - out now!

    The team and I (Adriaan) are proud to release the On Tour areas as a free update today!! Watch the trailer: I'm especially proud of Celine and Sylvain for once again coming up with hundreds of funny stories and interactions. For this update, Celine took over pretty much all level

  5. Developer post

    Announcing Hidden Folks: On Tour... and pricing changes.

    Hey folks! The team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour . The update will add 6 (!!) new music themed areas to the game, with more than 70 things to find, new mouth sounds (we even made weird music), new interact

  6. Developer post
  7. Developer post

    We're taking a break from making Hidden Folks

    Hey folks. The release of the new Beach areas and game's release on Nintendo Switch mark the end of the fourth year of making Hidden Folks. Before I started working on Hidden Folks, I had designed a few games and programmed several prototypes, but I had never programmed an entire

  8. Developer post

    The Beach areas - out now!!

    The team and I are proud to release an update to Hidden Folks today!! This update includes a Beach DLC that contains 5 beach-themed areas with 60+ more things to find. Watch the trailer: We also added some of the new sounds from Beach to the mouth sound pack, and we heavily optim

  9. Developer post

    The Beach DLC - October 24th

    Hey folks! Announcement! The new Beach DLC will be out next week, Wednesday October 24th!! The Beach DLC will have: - 5 new areas with 60+ things to find. - a price of around USD 2.99 in your local currency. - pirates. * H Y P E * And as if that's not enough, I'll also update the

  10. Developer post

    Mouth Sounds DLC + Controller Support + New Area

    You read that right: multiple new things today!!! Mouth Sounds Pack We packed 71 of your favourite mouth sounds together, and you can buy them right here ! As long as it's not commercial, you can do whatever the heck you want with these sounds: notifications, ringtones... you nam

  11. Developer post

    Interface Upgrade - out now

    What's up everyone! Adriaan here, the game designer behind Hidden Folks. While Sylvain (illustrator) and Celine (new addition to the team helping with level design) are working hard on a set of areas in a new theme, I spent most of the last few weeks rewriting the interface of Hi

  12. Developer post

    Interface Upgrade - out now

    What's up everyone! Adriaan here, the game designer behind Hidden Folks. While Sylvain (illustrator) and Celine (new addition to the team helping with level design) are working hard on a set of areas in a new theme, I spent most of the last few weeks rewriting the interface of Hi

  13. Developer post

    Hidden Folks is 1 years old!!! What's next? (micro update)

    We are working on two new themes, a few surprise areas, and thinking about rewriting various internal systems to allow for features like controller support, resetting a single area, and a more dynamic interface. More details as we work on these things!

  14. Developer post

    Hidden Folks is 1 years old!!! What's next? (micro update)

    We are working on two new themes, a few surprise areas, and thinking about rewriting various internal systems to allow for features like controller support, resetting a single area, and a more dynamic interface. More details as we work on these things!

  15. Developer post

    Snow update - available now!!

    Sylvain and I (Adriaan) are proud to add three new Snow areas to Hidden Folks as a free update available right now!!! Check out the new Snow trailer: In this update, we are also changing the way you unlock areas in the game. Instead of having to play the game from start to finish

  16. Developer post

    Snow update - available now!!

    Sylvain and I (Adriaan) are proud to add three new Snow areas to Hidden Folks as a free update available right now!!! Check out the new Snow trailer: In this update, we are also changing the way you unlock areas in the game. Instead of having to play the game from start to finish

  17. Developer post

    Announcing the new Snow areas!

    Yooooooo- Sylvain and I (Adriaan) are proud to announce the new Snow areas will release on..... December 14th . HYPE! 3 new areas for free! ±1h gameplay! Android simultaneously! Whaaaaaat!!! More sneak previews soon!!! Back to work now, Adriaan

  18. Developer post

    Announcing the new Snow areas!

    Yooooooo- Sylvain and I (Adriaan) are proud to announce the new Snow areas will release on..... December 14th . HYPE! 3 new areas for free! ±1h gameplay! Android simultaneously! Whaaaaaat!!! More sneak previews soon!!! Back to work now, Adriaan

  19. Developer post

    Dev update / Gamescom, anyone?

    Hey everyone! Sylvain and I have been taking a little break from working on the game, enjoying the summer weather and thinking about our health first and foremost. We put a loooot of energy in Hidden Folks' launch and the Factory update, from which we are still recovering even no

  20. Developer post

    Dev update / Gamescom, anyone?

    Hey everyone! Sylvain and I have been taking a little break from working on the game, enjoying the summer weather and thinking about our health first and foremost. We put a loooot of energy in Hidden Folks' launch and the Factory update, from which we are still recovering even no