Castle Torgeath: Descent into Darkness

Dungeoneering Studios

Released
Dec 15, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Castle Torgeath Bundle

    We have created the Castle Torgeath Collection complete the set bundle with a 50% discount. Castle Torgeath Redux launch discount is 25% thru Feb 28 so that means if you own the original game you can get Redux for a 75% discount if you get the bundle.

  2. Developer post

    Castle Torgeath 1.6.3 – New Health and Mana Regeneration and Combat Improvements

    Hello everyone! In this release, we have added health and mana regeneration and made combat improvements. A while after you are done fighting with enemies or have dealt with a trap your health will regenerate up to 70% and mana up to 15% fairly quickly and then at a much slower r

  3. Developer post

    Castle Torgeath 1.6.3 – New Health and Mana Regeneration and Combat Improvements

    Hello everyone! In this release, we have added health and mana regeneration and made combat improvements. A while after you are done fighting with enemies or have dealt with a trap your health will regenerate up to 70% and mana up to 15% fairly quickly and then at a much slower r

  4. Developer post

    Castle Torgeath 1.6.2 – New Art and Scenery Improvements

    Hello everyone! In this release, we have added new art and updated scenery throughout the game. The alchemy labs and goat heads now have new effects. Some effects help the player such as giving you more mana. However, some others are not so good and can disorient you or reduce yo

  5. Developer post

    Castle Torgeath 1.6.2 – New Art and Scenery Improvements

    Hello everyone! In this release, we have added new art and updated scenery throughout the game. The alchemy labs and goat heads now have new effects. Some effects help the player such as giving you more mana. However, some others are not so good and can disorient you or reduce yo

  6. Developer post

    Castle Torgeath 1.6.1 – Phantom Trader, Mana Statues, and Scenery

    Hello everyone! In this release, we updated the Phantom Trader and added new scenery in the game. When talking to the Phantom Trader you now can see what special powers you already have and what new ones you can get assuming you have the loot for it. We also added a limited numbe

  7. Developer post

    Castle Torgeath 1.6.1 – Phantom Trader, Mana Statues, and Scenery

    Hello everyone! In this release, we updated the Phantom Trader and added new scenery in the game. When talking to the Phantom Trader you now can see what special powers you already have and what new ones you can get assuming you have the loot for it. We also added a limited numbe

  8. Developer post

    Castle Torgeath 1.6.0 – Tooltips, Tutorial Tips, and Enemy Drops

    Hello everyone! In this release, we added tooltips, tutorial tips, and enemy drops. All selectable items (e.g. loot, potions, keys) now show a tooltip when you hover the reticle over an object. We also added tutorial tips in the first room of the Battlements to provide helpful in

  9. Developer post

    Castle Torgeath 1.6.0 – Tooltips, Tutorial Tips, and Enemy Drops

    Hello everyone! In this release, we added tooltips, tutorial tips, and enemy drops. All selectable items (e.g. loot, potions, keys) now show a tooltip when you hover the reticle over an object. We also added tutorial tips in the first room of the Battlements to provide helpful in

  10. Developer post

    Castle Torgeath 1.5.0 – Melee Combat Upgrade

    Hello everyone! In this release, we made improvements to melee combat both for the player as well as how the enemies operate. The player animations have been reworked to provide a better feel when hitting something. We also adjusted the hit effects for all enemy types so that the

  11. Developer post

    Castle Torgeath 1.5.0 – Melee Combat Upgrade

    Hello everyone! In this release, we made improvements to melee combat both for the player as well as how the enemies operate. The player animations have been reworked to provide a better feel when hitting something. We also adjusted the hit effects for all enemy types so that the

  12. Developer post

    Castle Torgeath 1.4.0 – More Player and Combat Improvements

    Hello everyone! In this release we made several changes to the player and the enemies to improve combat and game feel. Based on your feedback, we slightly adjusted the player's melee weapons and enemies hit boxes to make the combat feel and look better. We also made adjustments t

  13. Developer post

    Castle Torgeath 1.4.0 – More Player and Combat Improvements

    Hello everyone! In this release we made several changes to the player and the enemies to improve combat and game feel. Based on your feedback, we slightly adjusted the player's melee weapons and enemies hit boxes to make the combat feel and look better. We also made adjustments t

  14. Developer post

    Castle Torgeath 1.3.2 – Enemy Improvements

    Hello everyone! In this release we made several improvements to all enemy types. The most noticeable are the changes to all enemy hit reactions including new hit animations for skeletons, insectoids, and wolves. We also added a new paralysis attack for the insectoids (watch out f

  15. Developer post

    Castle Torgeath 1.3.2 – Enemy Improvements

    Hello everyone! In this release we made several improvements to all enemy types. The most noticeable are the changes to all enemy hit reactions including new hit animations for skeletons, insectoids, and wolves. We also added a new paralysis attack for the insectoids (watch out f

  16. Developer post

    Castle Torgeath 1.3.1 – Player Update

    Hello everyone! In this release we made an update to the look of the player. We adjusted the position of the player’s hands and weapons slightly downward closer to the action. We also adjusted the orientation of the player’s torch and weapons to both look better and improve comba

  17. Developer post

    Castle Torgeath 1.3.1 – Player Update

    Hello everyone! In this release we made an update to the look of the player. We adjusted the position of the player’s hands and weapons slightly downward closer to the action. We also adjusted the orientation of the player’s torch and weapons to both look better and improve comba

  18. Developer post

    Castle Torgeath 1.3.0 – More Enemy Improvements

    Hello everyone! In this release we made significant combat and game feel improvements as well as implemented many of your suggestions. How the enemies fight and move is now much smoother. It is also much easier to select items like torches, food, loot, and potions. In addition, w

  19. Developer post

    Castle Torgeath 1.3.0 – More Enemy Improvements

    Hello everyone! In this release we made significant combat and game feel improvements as well as implemented many of your suggestions. How the enemies fight and move is now much smoother. It is also much easier to select items like torches, food, loot, and potions. In addition, w

  20. Developer post

    Castle Torgeath 1.2.2 - New Combat and Gameplay Features

    Hello everyone! In this release we have made several combat feel and gameplay improvements many of which are based on your comments. Blocking has been made faster and the inventory now has the much requested item count. We also readjusted enemy melee and ranged attacks so they ar