Drift Into Eternity

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Released
Dec 13, 2016
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Fall Off Reach

    DRIFT INTO ETERNITY WAS ONLY THE BEGINNING Years ago, Drift Into Eternity left you alone in the cold silence of space, fighting to stay alive against the odds. Now, that journey continues. FALL OFF REACH ARRIVES DECEMBER 13 Fall Off Reach is the sequel to Drift Into Eternity —a n

  2. Developer post

    Version 1.2g (2)

    Bug fix: Linux version has been updated to have the correct file libsteam_api.so, depending on architecture (32 or 64 bits) We are preparing some big news for the end of the year. Stay tuned!

  3. Developer post

    Version 1.2g

    Bug fixes : Big bug fix when the event "Nerd Stash" was triggered while every cabins in the game were on fire. Thanks to Audrax for finding the bug and helping us fixing it. Small FPS improvements (especially on x86 machines) Lightning fix in room Sector 2 of floor T|-01

  4. Developer post

    Version 1.2f

    Bugs corrections : Added security to "action-time" which could become negative and made a bug where the acrycine purifier couldn't be used anymore. Now, even with all researches and all glove upgrades, the action time cannot become negative. Thanks to Shawn (again) for finding th

  5. Developer post

    Version 1.2e

    Bugs corrections : The research panel of R-14 now appears correctly in one of the two secondary labs of the ship. Thanks to Shawn for finding this major bug Debug sounds in main menu that were repeating way too fast Added some debug messags to possibly help in the future

  6. Developer post

    Version 1.2d

    Bug fixes : Massive FPS improvements (Special thanks to nor7hy5) The researches "Positive thinking" 1 & 2 don't require the object "salad oil" anymore, which you can not find in any container (thanks again nor7hy5) Removed a bug where temperature was not calculated correctly

  7. Developer post

    Version 1.2c

    Additions : There are 2 new panels in R54-Communication Room : you now have a summary of all fires and all hull-breaches of the ship. Good place to look at when you don't know where to start a busy day! These panels will not show up in hardcore mode! Improvements : The temperatur

  8. Developer post

    Hotfix version 1.2b

    Improvements : Massive optimization of frames per seconds by deleting a bugged gameobject that made the FPS drop every time the player moved the camera.

  9. Developer post

    QuickFix version 1.2a

    Miscellaneous Fixes : The misplaced minimaps are now fixed. The T|00 minimap had an incorrect "big teleporter" position. This is fixed.

  10. Developer post

    Version v1.2

    Following the difficulty update, now we offer you a new ending. Improvements : The endgame "crash" is now fully functional. 2 new leaderboards (1 hardcore and 1 easy) for the crash ending. These leaderboards are in reverse order of time of survival, meaning the longer you take to

  11. Developer post

    Linux version stable

    Version v1.1d Improvements : Linux/SteamOS version is now a lot more stable. Since a big leaderboard/stats update is coming, there is already some content hidden in the game. Let's see if you can find it!

  12. Developer post

    Linux/SteamOS version available

    Version v1.1c Additions : Linux/SteamOS version available. Windows demo (free!) is now completely up-to-date (you still can't save or submit any score since it's the only "DRM"). Obviously, the Linux/SteamOS demo is also up-to-date. You can now DIE on every platform available on

  13. Developer post

    QuickFix v1.1b

    QuickFix v1.1b Bug Fixes : The Filter Mask could interact weirdly with breaches and make the player breath out acrycine, making the room full of it in a few seconds. This is obviously no longer the case. The loading panel now displays the correct integrity for each profile (it wa

  14. Developer post

    Patch note v1.1. Have a good summer in the cold of space!

    Patch note v1.1. Have a good summer in the cold of space! Additions : New "easy" mode. In fact, this mode is now considered normal whereas the "old" saves and profiles are now displayed as "hardcore". This new mode has a separate leaderboard. This mode has a lot of small changes

  15. Developer post

    Quick Fix v1.01b

    Quick Fix v1.01b Bug Fixes : Fixed an issue with drop-down menus of the graphic options which were crashing the UI. Demo available on Steam.

  16. Developer post

    Patch note v1.01a

    Patch note v1.01a Additions : Some new voices. Many more to come! Improvements : Improved FX scripts (should be a lot more efficient) Bug Fixes : Death statistics should now display the correct values (some players saw 0 broken objects, fire and breaches whatever the reality was)

  17. Developer post

    News about VR

    Good evening dear players, May we have your attention please: we are NOT using the general euphoria generated by the French victory this evening by writing this announcement in order to inform you that we are going to launch the VR version of DIE very, very soon. We just wanted t

  18. Developer post

    News from the dev team

    Hello dear players! This is our great pleasure to announce that even if we are experiencing big difficulties with the VR version, we are still working on it and we still hope it can be made for January 2018. We are sorry for all those delays, and even more sorry for the fact that

  19. Developer post

    News from the dev team

    Hello dear players! This is our great pleasure to announce that even if we are experiencing big difficulties with the VR version, we are still working on it and we still hope it can be made for January 2018. We are sorry for all those delays, and even more sorry for the fact that

  20. Developer post

    Patch note v1.0f

    Patch note v1.0f Bug Fixes : The "crashing" bug has been corrected. Unfortunately, it also made the "Development Build" text reappear in the bottom right of the screen. We are working hard to completely resolve the problem, but at least you can repair things without the fear of c