Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6.
Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6. https://youtu.be/tohIr70OBc8
Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6.
Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6. https://youtu.be/tohIr70OBc8
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action!
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action! https://youtu.be/lRzDyY5G0uY
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action!
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action! https://youtu.be/lRzDyY5G0uY
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder. I'll also update the launcher, make a new trailer video, and update the store page description and images.
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder.
I'll also update the launcher, make a new trailer video, and update the store page description and images.
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder. I'll also update the launcher, make a new trailer video, and update the store page description and images.
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder.
I'll also update the launcher, make a new trailer video, and update the store page description and images.
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far. I've gotten permissions form a number of Asset Store devs to redis
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far.
I've gotten permissions form a number of Asset Store devs to redistribute their 3D artwork (wooden hut, guns, and barrels) so you'll get that and the rest of the 3D artwork is Unity artwork.
So in summary you'll finally have a complete project folder showing everything in action, and you'll be able to see how I've put prefabs together using my systems.
I believe I'll be changing out the store page trailer, images, and description as well to reflect the upcoming updates and contents of the project folder.
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far. I've gotten permissions form a number of Asset Store devs to redis
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far.
I've gotten permissions form a number of Asset Store devs to redistribute their 3D artwork (wooden hut, guns, and barrels) so you'll get that and the rest of the 3D artwork is Unity artwork.
So in summary you'll finally have a complete project folder showing everything in action, and you'll be able to see how I've put prefabs together using my systems.
I believe I'll be changing out the store page trailer, images, and description as well to reflect the upcoming updates and contents of the project folder.
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details.
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details. https://youtu.be/LmkUVZrQVpA
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details.
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details. https://youtu.be/LmkUVZrQVpA
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun!
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun! https://youtu.be/ydlgd_Rohjc https://youtu.be/td9C4dlQ61c
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun!
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun! https://youtu.be/ydlgd_Rohjc https://youtu.be/td9C4dlQ61c
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics: Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release) The Road To Greenlight -
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics:
Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release)
The Road To Greenlight - At the end of the GTGD S3 tutorials I'll take the project forward and turn it into a fun game, and show how I approach Greenlight. (End of project release)
When GTGD S3 is complete I think the price will be somewhere from $9.99 to $11.99 so anyone buying it now is getting the learning package at a good price.
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics: Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release) The Road To Greenlight -
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics:
Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release)
The Road To Greenlight - At the end of the GTGD S3 tutorials I'll take the project forward and turn it into a fun game, and show how I approach Greenlight. (End of project release)
When GTGD S3 is complete I think the price will be somewhere from $9.99 to $11.99 so anyone buying it now is getting the learning package at a good price.