Astrox: Hostile Space Excavation

Jace Masula

Released
Nov 30, 2015
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Astrox Imperium Devlog 46, Walk around outside your ship!

    In this video, I cover a few new quality of life tweaks that make things a bit easier all around. I am sure once the game releases next week, the flood gates will open with new ideas for better functionality. I have added the ability to drag specific quantities of items. By holdi

  2. Developer post

    Astrox Imperium finds a home on Steam!

    I am extremely excited to announce that Astrox Imperium has finally found it's very own store page here on Steam. No more hijacking this page for updates. I do apologize for the delay in posts here, but I have been so busy trying to get everything ready for the Early Access launc

  3. Developer post

    Astrox Imperium Updates

    I am getting very close to opening this up for some testing from you guys. I can't thank you enough for sticking around all this time. It won't be long before you guys will be able to give this a whirl, I promise. I just need to get a few things in place and all set up before I t

  4. Developer post

    New Astrox Imperium Videos!

    Hey guys, just thought I would post an update to the progress of Astrox Imperium. I have really gotten myself into a groove lately. I am averaging about 7-10 hours a day, every single day for the past 4 months. Things are really shaping up, and I am beyond excited about how this

  5. Developer post

    New Astrox Imperium Videos!

    Hey guys, just thought I would post an update to the progress of Astrox Imperium. I have really gotten myself into a groove lately. I am averaging about 7-10 hours a day, every single day for the past 4 months. Things are really shaping up, and I am beyond excited about how this

  6. Developer post

    Astrox Imperium DEVLOG videos and Podcast.

    Hey guys, thought I would go ahead and make a post outside the forums for those surface dwellers who are looking for Astrox Imperium updates at a glance. I have been posting every week on my youtube channel ( ). Most of the videos have commentary that gives you a basic overview o

  7. Developer post

    Astrox Imperium DEVLOG videos and Podcast.

    Hey guys, thought I would go ahead and make a post outside the forums for those surface dwellers who are looking for Astrox Imperium updates at a glance. I have been posting every week on my youtube channel ( ). Most of the videos have commentary that gives you a basic overview o

  8. Developer post

    Astrox Imperium

    I have been somewhat silent for awhile now about what I have been cooking up behind the scenes, but today, I am excited to reveal that Astrox Imperium, the sequel to Astrox HSE, is on it's way . As many of you know, Astrox was designed as a browser game, and because of this, many

  9. Developer post

    Astrox Imperium

    I have been somewhat silent for awhile now about what I have been cooking up behind the scenes, but today, I am excited to reveal that Astrox Imperium, the sequel to Astrox HSE, is on it's way . As many of you know, Astrox was designed as a browser game, and because of this, many

  10. Developer post

    Build 67 : Local Save Game fix

    I have removed the saved game function that was using the windows registry. The game now saves into a local folder called SAVE_DATA in the astrox_Data folder. (Right next to the MOD_DATA folder). When you load your saved game, it will pull the data from the registry and place it

  11. Developer post

    Build 67 : Local Save Game fix

    I have removed the saved game function that was using the windows registry. The game now saves into a local folder called SAVE_DATA in the astrox_Data folder. (Right next to the MOD_DATA folder). When you load your saved game, it will pull the data from the registry and place it

  12. Developer post

    Ship Editor, Astrox Sale

    Astrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting

  13. Developer post

    Ship Editor, Astrox Sale

    Astrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting

  14. Developer post

    Developer Webcast, In Two Weeks

    We've recovered Momo's ship from dead space and cracked open his cryostasis chamber. As soon as he's gone through the decontamination scrubbers, we'll be doing a live webcast Q/A with the developer himself. The webcast is ear-marked for the second week in May and provides an exce

  15. Developer post

    Developer Webcast, In Two Weeks

    We've recovered Momo's ship from dead space and cracked open his cryostasis chamber. As soon as he's gone through the decontamination scrubbers, we'll be doing a live webcast Q/A with the developer himself. The webcast is ear-marked for the second week in May and provides an exce

  16. Developer post

    Build 66, NPC Merchants, Sprites, and bigger text.

    Build 66 *Fixed mouse over tooltip for pause button. *Fixed magic crate bug. *Fixed asteroid respawn / regen bug. *Fixed Permadeath - reload pause bug. *Fixed small bug with qty slider in market. *Fixed graphic bug with tootip overlay on galaxy creation screen. *Fixed Death + Dro

  17. Developer post

    Build 66, NPC Merchants, Sprites, and bigger text.

    Build 66 *Fixed mouse over tooltip for pause button. *Fixed magic crate bug. *Fixed asteroid respawn / regen bug. *Fixed Permadeath - reload pause bug. *Fixed small bug with qty slider in market. *Fixed graphic bug with tootip overlay on galaxy creation screen. *Fixed Death + Dro

  18. Developer post

    Build 65, permadeath is alive!

    Build 65 * Improved Launch / Loadtime. * Improved Audio / Soundtrack loading. * Length of new character name , max set to 30. * Spelling and grammar fixes, hear and their. * Hotkey C (cargo) now toggles, instead of just opening. * Hotkey X (ship overview) now toggles, instead of

  19. Developer post

    Build 65, permadeath is alive!

    Build 65 * Improved Launch / Loadtime. * Improved Audio / Soundtrack loading. * Length of new character name , max set to 30. * Spelling and grammar fixes, hear and their. * Hotkey C (cargo) now toggles, instead of just opening. * Hotkey X (ship overview) now toggles, instead of

  20. Developer post

    Build 64 is live!

    Build 64 *Fixed NPC generation bug. *Adjusted NPC communication link button to match position of HUD buttons. *Star particles stacking up, bug fixed. *Sound options bug fixed, music and sound volume now saves properly. *Camera depth focus option is now turned off by default. *Add