Update v1.20260701b
- Added 12 new characters and power-ups - Added retro graphics (and toggle in video settings menu) - Bug fixes and performance improvements

Developer posts and news about this game.

- Added 12 new characters and power-ups - Added retro graphics (and toggle in video settings menu) - Bug fixes and performance improvements

- Added 9 new characters with artwork - Added new power-ups - Changed Rocket Boots to allow them to be activated while recharging - Bug fixes and performance improvements

- Updated Godot engine (4.7) - Added multiple characters to unlock - Added character portraits to unlock - Bug fixes and performance improvements

- Performance improvements

- Performance improvements - Added parkour challenges

Added new features: - Player power-ups - Infinite map - Voxel block terrain

- Minor performance improvements

- Performance improvements.

- Performance optimizations

- Implemented heightmapping. - Fixed grenade challenges not being tracked.

- Implemented options in Settings menu to configure maximum enemies spawning per wave and maximum enemies total. - Improved enemy swarm performance. - Fixed HUD handling larger base font size.

- Added LOD slider to Settings menu - Prevented challenges for specific grenade types from appearing if the player hasn't acquired that grenade type yet.

- Added support for multiple languages.

- Fixed game over stats summary text not automatically scaling with global font size setting.

- Overhauled enemy horde system to be more efficient. - Fixed issue where grenades would sometimes disappear into the ground.

- Improved handling high number of enemies - Improved HUD layout - Improved grenades - Fixed background music sometimes not playing