The Uncertain: Last Quiet Day

ComonGames

Released
Sep 22, 2016
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Developers Diaries. March

    Hi all! Artem Netyagin is with you today! I'd like to give you the development report. I won't talk much, though. We delivered a great deal of new content for you to check out! We hope you're going to like it. We're creating more volume and adding details to the game world. Follo

  2. Developer post

    Thank you for your support!

    Dear friends, we'll be honest. We've been feeling very jittery since last night. Delaying the launch was a tough call. We were ready to take your rage. We prepared to explain our decision time and again, and to face your discouragement. We held our breath and followed your commen

  3. Developer post

    The Uncertain: Light at the End Release Postponed, New Release Date: Spring 2020

    We would like to announce the delay of part two of our project. It wasn't an easy decision to make, but it is final. We believe it would be fair to explain our reasoning behind the delay. Release dates and porting to consoles Being a small independent team, we find it important t

  4. Developer post

    Meet Emily Hales

    Hello, dear friends! We'd like to tell you more about characters of The Uncertain: Light At The End . Let's start from Emily Hales. Age: 24 Height: 5'6" Weight: 133 lbs. Emily is a former spatial designer (it's a more complex profession than a 3D modeler and visualizer, focusing

  5. Developer post

    Developers Diaries. February

    Hi all! Artem Netyagin is with you today, and I give your our monthly development report. As we planned, February brought some advancements to our teamwork organization, and things began to improve. The tasks we set out on a path are mostly tedious, I don't want to bore you with

  6. Developer post

    Developers Diaries. January

    Hey there! I'm Artem Netiagin, and today I'm going to tell you about the work we've done :) January is over. It's time to sum up everything we did. We took a good long holiday, which left us with just a few working days. But the work we did last month was really great. The thing

  7. Developer post

    The Beta test ends on January 21!

    There's only one week left till the end of The Uncertain — Light at the End Beta. We've received tons of useful feedback, ideas, and suggestions from you. If you haven't had the chance to try out the Beta version, you better hurry — all access keys will be disabled as soon as Bet

  8. Developer post

    New CBT stage!

    Dear friends, the next CBT stage is about to start. As you requested, you no longer need to download any files. We sent you Steam activation keys instead. Please, check your e-mails. If you filled in a participant's form, but you haven't received a key, please, check your spam fo

  9. Developer post

    Happy New Year!

    Today the year 2018 is ending. Can't wait for 2019! It'll bring us the Uncertain: Light at the End! Before we proceed to the wishing part, let's take some time to reminisce the past year. We spent the first half of the year in silence, but it was a busy time. We were developing t

  10. Developer post

    The first stage of the CBT The Uncertain: Light At The End

    Hello, dear friends! We are glad to launch the closed beta testing finally. It will consist of several stages. During them we will collect a feedback from you and our own testers, analyze it, fix bugs and upgrade the game with a large number of new features. At the first stage of

  11. Developer post

    The Uncertain: episode two is history

    As you might have noticed, we recently updated the game info both on our website and on Steam. We removed the word "episode" from the description, and there's a reason for that. We gave up on the idea of episodes. More specifically, we gave up on it a while ago. The new descripti

  12. Developer post

    Development news (October-November)

    Hello, everybody, and welcome back! Artem Netiagin speaking, and it's time I tell you about the things we did in the past few months. As you'll recall, by the end of September we completed a Kickstarter campaign, which consumed a lot of effort and resources. Despite this, we trie

  13. Developer post

    Game design features

    Hello, dear friends! My name is Alexander Tsvetkov, I am a game designer at ComonGames studio. Today I will tell you about the features of the Episode 2 gameplay, and Artem Netyagin will reveal the differences with the first episode. Our gameplay is engaging thanks to our small g

  14. Developer post

    Moving forward

    Hello, dear friends! Let us share some project news with you. Kickstarter the campaign unforutnately has failed, but this just challenged us. There's no sense in pointing fingers, arguing over right and wrong, and sorting out what we missed. Of course, we feel it's essential to a

  15. Developer post

    24 hours till the end of the campaign, 72 hours before the stream with the developers

    Hello, dear friends! The ComonGames team is on air. Today we’ll talk about an important pending issue. Only 24 hours left until the end of our Kickstarter campaign . The last month has been very intense and exciting. We hope that you enjoyed our updates and learned more about the

  16. Developer post

    Robots, Horses, and Sound Synthesizers. Creating Sound for The Uncertain

    Hello everybody! My name is Igor Fomichev, I'm the sound designer and composer for ComonGames studio. Today I'm going to tell you about the SFX (sound effects) creation for the Uncertain episodes. I always try blur the line between the real life and the game for the players. A cr

  17. Developer post

    More than 500 people have supported The Uncertain - AMA announcement on Twitch!

    There are congratulations to be held for both you and us today. Thanks to you we’ve achieved another community goal: we’ve reached the 500 backers milestone. Which means that it’s time to answer your questions on Twitch. We don’t want for the AMA to degrade into a bland conferenc

  18. Developer post

    Back to the Future or Causes of lingering development

    Hi! Artem Netyagin, Head of Development, here and today i’m gonna tell you how the development of The Uncertain: Episode 2 looks on the inside. I hope that having read this you’ll learn more about some aspects of work of small indie-studios as well as why there wasn’t a second ep

  19. Developer post

    Kickstarter update

    Hello, friends! We’d like to share some good news about our successes and your accomplishments on Kickstarter. By this time today we have already gathered more that $13000, which translates to more than a quarter of final goal! We’ve told you two fascinating stories: how The Unce

  20. Developer post

    The Uncertain: Episode 2 — Light at the End starts a fundraising campaign right now!

    Long story short: follow the link, watch the trailer and you will find out a lot of stuff about the main protagonist, her companions, story features and the latest news on the development process. If lately it seemed like we do not treat people with enough news — starting today t