Released
Nov 30, 2006
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Rock, Paper, Shotgun

    Prey director is optimistic genAI could help immersive sims by acting like a "Dungeons & Dragons GM"

    In a recent episode of the Quad Damage podcast , Arkane founder Raphaël Colantonio spoke about his ideas for a new Dishonored game . He, Harvey Smith, and Dinga Bakaba all had their own ideas for a sequel, he said, although the odds of any of them being developed are low as all t

  2. Rock, Paper, Shotgun

    GDQ proves that glitches can be a great part of games

    Games Done Quick , the marathon that raises millions of dollars for charity twice per year, and speedrunning more generally, owes its existence to glitches. Though runners show off their skill and dedication, almost all of them rely on the game behaving in unintended ways, doing

  3. Rock, Paper, Shotgun

    Prey: Mooncrash adds free paranoid multiplayer and VR escape rooms next week

    The deadliest multiplayer game of all – hide and seek – is coming to excellent Prey expansion Mooncrash next week, free. Typhon Hunter was announced when Mooncrash launched, and sounds a lot like Prop Hunt, a mode big with the Garrys Mod and Team Fortress 2 scenes. Six players, o

  4. Rock, Paper, Shotgun

    Prey: Mooncrash adds homages to indie roguelikes in free update

    Arkane s space-faring update for immersive sim Prey was a more roguelike spinoff called Mooncrash , and now they ve added some homages to the indie games of the genre that inspired them. The free Rogue Moon update gives players the chance to add skins based on these games to thei

  5. Rock, Paper, Shotgun

    Prey s new game modes are an odd bunch

    Goodness me, I’d forgotten how brilliant the opening of Prey is. Bluffs and misdirects, some delivered on immediately, others saving surprises up for later, it’s an ever-backward-pulling camera as your complex situation begins to dawn upon you. And thank goodness it is quite so g

  6. Rock, Paper, Shotgun

    Prey: Mooncrash offers a surprising amount to do in a deceptively small space

    Prey: Mooncrash is a game of refinement. It’s a piece of DLC that uses an economy of space by asking you to replay the same sprawling collection of areas repeatedly, with varying characters, varying skillsets, and an ever-changing threat to combat. It’s a game that will make you

  7. Rock, Paper, Shotgun

    Prey Mooncrash DLC out now alongside free story, survival and new game+ modes

    At last night’s Bethesda E3 conference, we got another of those ‘here’s a thing and it’s out now’ announcements. It’s a Prey expansion, called Prey Mooncrash, which is pitched as “an infinitely replayable experience” in which the “enemies, hazards and loot” are different each tim

  8. Rock, Paper, Shotgun

    Secret patch updates Prey with REM lyrics as achievements

    I love to start the weekend off right. And by that, I mean seeing some fun video game news that makes me shout at my screen uncontrollably. Look, there’s no bigger fan of Prey than your boy Brock here. Heck, I’m a fan of all Preys . But now, it seems Michael Stipe is giving me a

  9. Rock, Paper, Shotgun

    Summer Games Done Quick 2018 s schedule announced

    There are few things as momentous in the gaming calendar as Games Done Quick charity speedrun marathons, and the full broadcast schedule for this June’s upcoming Summer Games Done Quick event has just been published. Many of the world’s weirdest, most diverse and implausibly skil

  10. Rock, Paper, Shotgun

    Let s play Male Protagonist Bingo

    Occasionally while surfing the interwebs, you’ll stumble upon a Cool Thing from a few years back that you absolutely missed in the moment, but is both fascinating and painfully applicable now. I failed to notice that this post I love is from 2014, so while some of the examples ar

  11. Rock, Paper, Shotgun

    We think it s safe to say that more Prey is on the way

    Huzzah for rhyming headlines! Yesterday, we reported on a series of increasingly overt teasers coming from Arkane Studios, not-so-subtly hinting that they’re not quite done with System Shock-ish immersive sim Prey . Today, they dropped almost all pretense. It’s March 15th, the da

  12. Rock, Paper, Shotgun

    Shoot for the moon: Prey expansion murmurs intensify

    Arkane’s Prey was one of the best games of 2017, hands down. A proper revitalization of the System Shock formula from the team who had already updated Thief through the spectacular Dishonored series. So, it hit us rather hard at RPS Towers to hear rumblings that it hadn’t sold so

  13. Rock, Paper, Shotgun

    Push Prey s limits with this impressive lighting overhaul

    Last year’s Prey was a lovely thing. Arguably one of the best immersive sims ever made, and despite its title being lifted from Bethesda’s back-catalogue, it had vastly more in common with System Shock than any other game. On top of being impressively designed, it looked quite ni

  14. Rock, Paper, Shotgun

    Prey finally has a real demo on PC (but is calling it a trial except when it calls it a demo)

    Oh, nice! After trying to highlight a few games that have PC demos recently (I do like a demo – it’s far friendlier than a refund scheme and can actually be really interesting as a piece of curation or editing in and of itself, although obv it then requires more work and doesn’t

  15. Rock, Paper, Shotgun

    Arkane s founder on why he s ready to leave Prey devs

    Raphael Colantonio, president and founder of Arkane Studios, announced that he was leaving the company earlier this week. Colantonio started Arkane in 1999 and was most recently the creative director on Prey . Today, at Gamelab Barcelona , he reflected on his time at Arkane and w

  16. Rock, Paper, Shotgun

    Prey s creative director and founder of Arkane Studios, Raphael Colantonio, steps down

    Raphael Colantonio, the founder and president of Arkane Studios and creative director of recent fuzzy alien basher Prey , has stepped down from the studio after 18 years. It is time for me to step out to spend some time with my son, he wrote in a statement , and reflect on what i

  17. Rock, Paper, Shotgun

    State of the Art: The monsters of Prey

    I’m only a little way into Prey at the moment but one of the most interesting aspects for me is the monster design. I love pausing the trailers to peer more closely at their glitchy, weird forms without worrying about being killed. The monsters in question are these hostile lifef

  18. Rock, Paper, Shotgun

    Speedrunner sprints through Prey in 7 minutes

    According to Steam, it took me 22 hours to finish Prey . I wasn t rushing, but I wasn t dawdling either. John spent 30 hours on Talos I for his review . Compared to speedrunner Seeker TV, who finished in a blisteringly fast seven minutes, we re a pair of doddering geriatrics. Che

  19. Rock, Paper, Shotgun

    Prey: the game that makes locked doors cool again

    Prey isn’t the game I thought it would be. Clearly, Prey isn’t the game that anyone thought a game called ‘Prey’ would be until relatively recently, given its years in development hell and eventual total departure from both the first game to bear that name and the axed second one

  20. Rock, Paper, Shotgun

    Wot I Think: Prey

    Prey is, I m so pleased to report, a truly fantastic game. It is also a game for which, delightfully, you re going to have to shake off a lot of habits and assumptions. Here’s wot I think: …