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Hello, This is !CyberApex. The store page for our new work Torizon Telecom has been released. View game page See you on the store page for more information about Torizon Telecom . Thank you.

!CyberApex (SkagoGames) · SkagoGames
Technical data

Hello, This is !CyberApex. The store page for our new work Torizon Telecom has been released. View game page See you on the store page for more information about Torizon Telecom . Thank you.

We have corrected the missing part of the operation description in the pause in the game pad connection state.

A minimap has been added. Now if you attack the parasol, you can fold the parasol!!

Some of the game UI has been overhauled. We have optimized some free-mode stages. Some stages of campaign mode have been revamped. Improved traffic light system.

A new free-mode stage has been added! We have improved the problem of not reflecting the building destruction texture properly.

Improved missing parts of my grandmother's animation. We've fixed the issue of crash when accessing some stages. Improved the problem of broken text on some UIs.

NPC Most of all, modified the distance interval of enemy AI. Optimization has been carried out. Other than that, I fixed a bug where the train didn't move on some stages. We have fixed some stage defects. Other than that, we have made some improvements.

Large-scale optimization tasks related to modeling have improved performance. Improved sound-related systems. We have completely improved the problem of missing walls and floors inside some buildings. Other than that, we've improved on all the different areas.

We have improved our car system. Improved traffic light system. Now cars are running normally in the city!

Modeling of some characters has been replaced deliciously Some item modeling has been replaced deliciously

The structure of the vehicle UI has been changed. The vehicle's operating system has been reorganized. Some systems in the demo version have been changed. (Only demo version)

A new pattern of final bosses has been added! The structure of the last stage has been changed. Some UIs have been overhauled. So all UIs have been overhauled. Now, if you destroy the building, humans and grandmothers escape. Improved the part that bounces heavily when it explode

We have fixed the problem of not being able to lift a destroyed hospital building. Some UI improvements have been made. We have eased the range limit for some stages.

Improved some interface system structures. Improved the production speed of game clear. Other than that, we have improved the interface.

Hello, this is !CyberApex . Super Kingcrab Simulator will be participating in Taipei Game Show 2026 INDIE HOUSE! Taipei Nangang Exhibition Center, Hall 1 (TaiNEX 1) Nangang District, Taipei City Booth Location : INDIE HOUSE S19 If you are visiting Taipei Game Show , we kindly ask

The input key image has been replaced. An effect cracking bug was found in some story production, so we took an urgent action to fix it. The interface in the main menu was improved. In-game UI was improved. Improved the configuration system. All other in-game UIs have been overha

The input key image has been replaced. Some effect breaking bugs in story production were found, so we took urgent corrections. A serious bug has been found, and it's a rollback situation. Once we have resolved the update, we will proceed with the update again. I'm so sorry for t

Fixed and improved the problem of falling out of the world when moving from free mode to other regions. Improved target system in campaign mode. When throwing a building or throwing a car, the camera is set to return to its original position.

Kingcrabs can now recover health when they enter the sea. Improved the size of explosion effects that appear when buildings are destroyed. The camera view now widens when picking up a building.

We solved the problem of following the Kingcrab even though the red crabs died.