World Defense : A Fragmented Reality Game

Hobbisoft · GCE, LLC

Released
Mar 7, 2016
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    New Trailer!!! for Fragmented Reailty Inception!

    I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'll add you to the builds. Trailer ->

  2. Developer post

    New Trailer!!! for Fragmented Reailty Inception!

    I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'll add you to the builds. Trailer ->

  3. Developer post

    Announcement and Discount! - Fragmented Reality : Inception

    While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily working on (and yes, I do this in my own spare time and it doesn't pay, it's just for

  4. Developer post

    Announcement and Discount! - Fragmented Reality : Inception

    While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily working on (and yes, I do this in my own spare time and it doesn't pay, it's just for

  5. Developer post

    FINALLY FIXED DEFEND MY HOME

    Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.

  6. Developer post

    FINALLY FIXED DEFEND MY HOME

    Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.

  7. Developer post

    Where shall we go from here?

    This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very soon - maybe tonight, buy my Tango device is dead, and it drains battery while you

  8. Developer post

    Where shall we go from here?

    This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very soon - maybe tonight, buy my Tango device is dead, and it drains battery while you

  9. Developer post

    YES RELEASED!!! But do please read these notes :)

    Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And yet, the day I released, I somehow messed up and posted a version that was about 5 m

  10. Developer post

    YES RELEASED!!! But do please read these notes :)

    Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And yet, the day I released, I somehow messed up and posted a version that was about 5 m

  11. Developer post

    Good News!!! Almost Ready to Release

    There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! 1. Levels, monsters and towers have been balanced well (we think) 2. Shadows have been introduced and now the whole game feels better :0 3. Roc

  12. Developer post

    Good News!!! Almost Ready to Release

    There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! 1. Levels, monsters and towers have been balanced well (we think) 2. Shadows have been introduced and now the whole game feels better :0 3. Roc

  13. Developer post

    Have you tried commandeering an enemy?

    Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :)

  14. Developer post

    Have you tried commandeering an enemy?

    Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :)

  15. Developer post

    New update - bug fixes

    Thanks to community feedback we're able to fix issues, and we hope to fix them quickly. Some fixes here include: -adjusted enemy speed (hopefully to avoid spin outs) -removed joint from drag/drop (no longer throw towers around, though no longer -drop them accidentally while they

  16. Developer post

    New update - bug fixes

    Thanks to community feedback we're able to fix issues, and we hope to fix them quickly. Some fixes here include: -adjusted enemy speed (hopefully to avoid spin outs) -removed joint from drag/drop (no longer throw towers around, though no longer -drop them accidentally while they

  17. Developer post

    Released!!

    I'm so excited we finally released! Yes, it might be a little bumpy, which is why we are in early release. This game is the foundation for Fragmented Reality, a technology we've been working on with Google. If anyone is interested in participating in that effort, please send me a

  18. Developer post

    Released!!

    I'm so excited we finally released! Yes, it might be a little bumpy, which is why we are in early release. This game is the foundation for Fragmented Reality, a technology we've been working on with Google. If anyone is interested in participating in that effort, please send me a