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Technical data

Try the demo of our upcoming game! View game page 🌟 Also check out these fantastic bundles!!! View game page View game page View game page

It's been over four years since I started my journey as a game developer, and once again I have the opportunity to take part in this amazing Steam event. I'd like to take this opportunity to thank all of you: those who have played my games, recommended them to others, taken the t

Demo Available Now! The first playable demo is officially available and ready to play! You can now jump into the first sector of the game and experience the core gameplay loop: deploy into hostile territory, gather resources, survive enemy waves, upgrade your ship, and extract be

Immediately after defeating a boss, the player becomes immune to all damage while the score screen is displayed.

🌟 Also check out these fantastic bundles!!! View game page View game page View game page

🌟 Also check out these fantastic bundles!!! View game page View game page View game page

Modifications were applied to correct an error that could cause the game to close at the start of a match under special circumstances. "ERROR in action number 1 of Draw Event for object o_ingame:"

The following change has been implemented based on your feedback: As the player levels up, the experience collection range increases. This ensures that in high-level scenarios full of action, collecting experience won't be a problem.

Reduced the fire rate of some enemies in Sector 3.

A new update is here! Based on your feedback, we've added the option to activate up to 3 perks simultaneously. From now on, there are 3 slots available for perks: ✅ The first one is available from the start. ✅ The second one unlocks after completing Sector 3. ✅ The third and fina

Fixed a minor bug that in some cases prevented certain achievements from unlocking.

Adjusted the bosses' mechanics.

I continue to receive excellent feedback to polish the experience (a special thanks to Lisandro Aros Bouvet). This update implements the following changes: In levels that include a final boss, the boss's difficulty has been substantially increased, but the gameplay time to reach

I'm still gathering feedback from the stats and we continue to fine-tune the gameplay! With the goal of creating a smoother level-up experience and raising the maximum level a player can achieve, the following changes have been made: ✅ The maximum upgrade level has been increased

In recent days, I've been able to watch several players test the game and receive their recommendations and criticisms. The main points for improvement that everyone agreed on were, first, that the ships were too slow, and second, that losing all progress upon being destroyed was

Fixed a bug that caused the ship's speed to be inconsistent when using the speed perk. Fixed a bug that caused the game to crash during the battle with the second boss of the second sector. Some minor UI fixes. ⭐⭐ Changes! Increased the amount of money earned per match.

After a lot of hard work, the full version is finally here. Ready to soar through space and become a legendary outlaw? Your feedback, critiques, and suggestions are essential to keep improving. Thanks for your support! Don't miss out on the launch bundles with a special discount:

The moment is getting closer! It will be officially available on Steam next September 22nd. We continue with the final adjustments, working non-stop thanks to the invaluable feedback from the community. We are fixing bugs, balancing gameplay, and adding content to maximize the ex

Fixed a bug that caused the game to crash when purchasing upgrades or ships.

Development is in overdrive! Thanks to the incredible feedback from our amazing community, the game keeps getting better. A special shout-out to StarDelivery and everyone sharing their ideas! What's in this massive update? ✅ Brand new systems that reinvent the experience. ✅ Enhan