The Living Dungeon

RadiationBurn

Released
Nov 2, 2015
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    EGX Special Offer!

    Hi everyone. We're going to be at EGX this year with The Living Dunge, Dead Exit, and The Krucer Parallax. To celebrate this we're putting The Living Dungeon on sale at half price, and also doing a special promotion on Dead Exit to buy one and get one free. You can probably expec

  2. Developer post

    EGX Special Offer!

    Hi everyone. We're going to be at EGX this year with The Living Dunge, Dead Exit, and The Krucer Parallax. To celebrate this we're putting The Living Dungeon on sale at half price, and also doing a special promotion on Dead Exit to buy one and get one free. You can probably expec

  3. Developer post

    The Next Update...

    Now that Dead Exit is out we are coming back to do some more work on The Living Dungeon. For a couple of reasons I can't really go into, one of which rhymes with "Tea, Yes, More" the game is getting a little bit of a touch up so visually it'll be a bit nicer as it moves onto PBR

  4. Developer post

    The Next Update...

    Now that Dead Exit is out we are coming back to do some more work on The Living Dungeon. For a couple of reasons I can't really go into, one of which rhymes with "Tea, Yes, More" the game is getting a little bit of a touch up so visually it'll be a bit nicer as it moves onto PBR

  5. Developer post

    1.1.4.3.

    Just another tiny update to add a counter for the "song of Death and death" achievement.

  6. Developer post

    1.1.4.3.

    Just another tiny update to add a counter for the "song of Death and death" achievement.

  7. Developer post

    Just a little Little Fix. 1.1.4.2

    Hi Guys. Nothing Fancy this time. Just a small update to fix 2 of the achievements that someone noticed were not working properly at the start of the week. Specifically "Wretchedly Violent" , and " A song of Death and Death". These now track properly.

  8. Developer post

    Just a little Little Fix. 1.1.4.2

    Hi Guys. Nothing Fancy this time. Just a small update to fix 2 of the achievements that someone noticed were not working properly at the start of the week. Specifically "Wretchedly Violent" , and " A song of Death and Death". These now track properly.

  9. Developer post

    Update V1.1.4.1

    Hi everyone, Thanks for taking the time to read this. New update. + In single player the camera now stays on the same side of the board between turns and characters. This was added as basically enough people asked for it. that's pretty much how indie development works, but hopefu

  10. Developer post

    Update V1.1.4.1

    Hi everyone, Thanks for taking the time to read this. New update. + In single player the camera now stays on the same side of the board between turns and characters. This was added as basically enough people asked for it. that's pretty much how indie development works, but hopefu

  11. Developer post

    Multiplayer Update (and some other bits)

    Hello everybody. Sorry for the time between the last update and this one but hopefully it's worth it. Multiplayer:First off. The multiplayer has been updated to work with most routers. so please give it a try and invite some friends to their deaths. There are probably some router

  12. Developer post

    Multiplayer Update (and some other bits)

    Hello everybody. Sorry for the time between the last update and this one but hopefully it's worth it. Multiplayer:First off. The multiplayer has been updated to work with most routers. so please give it a try and invite some friends to their deaths. There are probably some router

  13. Developer post

    Progress and additions

    Hi Everybody, Thanks for paying attention at all to what we are up to. Most importantly, we think we've finally figured out the problem that affects many people in online multiplayer. It's basically about NAT punching. fingers crossed we'll have a new build ready next week. That

  14. Developer post

    Progress and additions

    Hi Everybody, Thanks for paying attention at all to what we are up to. Most importantly, we think we've finally figured out the problem that affects many people in online multiplayer. It's basically about NAT punching. fingers crossed we'll have a new build ready next week. That

  15. Developer post

    Linux Public Release

    Hi Everyone, and by everyone I really just mean the Linux community. We have now officially released the Linux version of The Living Dungeon. We'd like to thank the Linux community for their patience and being the driving force behind making this happen at all. When we started lo

  16. Developer post

    Linux Public Release

    Hi Everyone, and by everyone I really just mean the Linux community. We have now officially released the Linux version of The Living Dungeon. We'd like to thank the Linux community for their patience and being the driving force behind making this happen at all. When we started lo

  17. Developer post

    Version 1.1.1.1

    Another update. A number little fixes, but 2 particular things of note. 1: Linux supports the Xbox360 wired pad properly. Users will need to need to set their xboxdrv settings to have trigger_as_button = false 2: For those of you who dislike the DOF, you can now toggle it on and

  18. Developer post

    Version 1.1.1.1

    Another update. A number little fixes, but 2 particular things of note. 1: Linux supports the Xbox360 wired pad properly. Users will need to need to set their xboxdrv settings to have trigger_as_button = false 2: For those of you who dislike the DOF, you can now toggle it on and

  19. Developer post

    Update 1.1.1.0. Debug.

    Hey Everyone. 1.1.1.0 debug Just trying a couple of things. The version on here will actually be a debug build for the next few hours. Hopefully this will let people also download and test the Linux Version should they desire. Joypad won't work but the rest is ok as far as we can

  20. Developer post

    Update 1.1.1.0. Debug.

    Hey Everyone. 1.1.1.0 debug Just trying a couple of things. The version on here will actually be a debug build for the next few hours. Hopefully this will let people also download and test the Linux Version should they desire. Joypad won't work but the rest is ok as far as we can