Earthtongue

June Strings · junestrings

Released
Apr 27, 2015
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

13 posts
  1. Developer post

    1.4.2 Extinction Hotfix!

    Oops! It seems the latest build had a numbers of bugs in it.. (and not this kind :etbeetle:) (no that joke will never be old) - Fossils were accidentally set to debug values and spawning laughably easy. Expect fossils, especially major and grand ones, to actually require maintain

  2. Developer post

    "EXTINCTION" Update [1.4]

    1.4 "Extinction" Patch Notes :etmantis: --------------- Hey! Looks like it's time for a new update! The theme on this update is Extinction. To this end, some encouraging journal entries concerning death and extinction have been added, as well as a new Fossils mechanic that can cr

  3. Developer post

    Patch 1.3.2 Nutricycle

    :etmold: Patch 1.3.2 Nutricycle :etmold: Hey! Some new genes for use in Modules were requested, so I've added them, and also implemented most of them in existing earthtongue species. You can view said species if you want an example for how to use the gene in your own modules. New

  4. Developer post

    Update 1.3: The Nutricycle

    :etmoth: Patch 1.3 Nutricycle :etmoth: Hello! Oh wow, that was quick! I went into fix a few bugs but instead ended up spending the past week working fervently, and I have this.. honestly rather significant patch to bring you. This patch involves a very thorough rebalancing of the

  5. Developer post

    Earthtongue QOL Patch 1.2.2!

    :etbeetle: Patch 1.2.2 :etbeetle: Hey! It's certainly been a while, hasn't it? I came back to earthtongue in order to fix a bug and add in some QOL hotkeys, but ended up doing a few other things as well. Here they are: QOL/Visuals: - Upgraded to newer version of Unity - Improved

  6. Developer post

    Hotfix to modules build

    Hi! It was recently discovered that there was a bug causing very little nutrient to fall in the base game mode, thus rendering the ordinary game mode significantly more difficult than intended. This has since been fixed! The main game mode should be far less impossible now.

  7. Developer post

    Hotfix to modules build

    Hi! It was recently discovered that there was a bug causing very little nutrient to fall in the base game mode, thus rendering the ordinary game mode significantly more difficult than intended. This has since been fixed! The main game mode should be far less impossible now.

  8. Developer post

    Earthtongue Modules Update is live!

    Hello! The Earthtongue Modules Update is live! Now using Steam Workshop, it is possible to create and share your own worlds filled with species and settings defined by you! To showcase the sort of new options available from this, I've also included two new world types in the base

  9. Developer post

    Earthtongue Modules Update is live!

    Hello! The Earthtongue Modules Update is live! Now using Steam Workshop, it is possible to create and share your own worlds filled with species and settings defined by you! To showcase the sort of new options available from this, I've also included two new world types in the base

  10. Developer post

    Earthtongue Modules Trailer!

    The Earthtongue Modules Update will launch this Sunday (March 27th)!

  11. Developer post

    Earthtongue Modules Trailer!

    The Earthtongue Modules Update will launch this Sunday (March 27th)!

  12. Developer post

    Earthtongue 2.4.1 - a few small fixes and a couple tweaks!

    Good Morning! I just a few small changes Version 2.4.1 BUGS FIXED: - Corpses should no longer become invisible upon game reloading CHANGES: - the Red Mantis egg should take longer to hatch now, which ideally should prevent a child from always consuming their parent. - both Spores

  13. Developer post

    Earthtongue 2.4.1 - a few small fixes and a couple tweaks!

    Good Morning! I just a few small changes Version 2.4.1 BUGS FIXED: - Corpses should no longer become invisible upon game reloading CHANGES: - the Red Mantis egg should take longer to hatch now, which ideally should prevent a child from always consuming their parent. - both Spores