v1.0.26082001 Patch Notes
Update Notes: Fixed text playback stuttering issues Fixed known bugs

Update Notes: Fixed text playback stuttering issues Fixed known bugs

Hi everyone! We’re offering a 25% discount for 14 days ! If you’ve been interested in the game, now is a great time to pick it up! View game page Also, thanks to the organizers for inviting us—we’ll be participating in the Steam China Showcase 2026 starting August 20th! Be sure t

Hi everyone! We are excited to announce that Shattered Divinities is part of the Steam Summer Sale 2026! You can grab the game now at a 25% discount. Thank you all again for your incredible support. Seeing our game bring joy to players is truly one of the most rewarding feelings

Update Contents: Fixed a bug in the Divine Flame jumping puzzle: If a player had already obtained one Divine Flame and opened the chest for the second one, switching the difficulty would cause the second Divine Flame to disappear. Fixed a bug where certain chests could be opened

Update Contents: Fixed a bug where one-way doors in the Tainted Land could be opened from the wrong direction. Adjusted the placement of Divine Crystals on ceilings. Fixed a bug where achievements would not unlock correctly after a mutual death involving the Spirit Seeker's Seali

Hello everyone! We are thrilled to announce that Shattered Divinities has officially sold over 10,000 units! The development cycle for this game was long, filled with countless reworks and adjustments. As a small team, we were honestly quite anxious. Leading up to the launch, our

Update Contents: Fixed a bug where sword waves could not be released while standing in a corner. Fixed a bug where performing "Consecutive Dashes + Hurricane" near iron bars could cause doors to open in the wrong direction. Added a manual "Refresh Achievements" feature. Players w

Update Contents: Capped the character's maximum fall speed and added a brief hover state when passing through portals. Removed the default framerate cap. Added "Framerate Limit" and "V-Sync" options to the Graphics settings. Added a toggle for "Collision Damage" in the Difficulty

Update Contents: Fixed a soft-lock bug during the Mad Researcher boss fight that occurred when the player was in the center and the Researcher was at the edge during a teleport. Fixed a bug during the Palace Statue boss fight where using only ranged attacks to trigger terrain des

Update Contents: New Ability: After learning Assault, players can now fire sword waves or fireballs upward. Memory Temple Rework: By default, defeating a Boss now restores HP and Healing Crystals. A "Recovery Lock" has been added to manually toggle this feature. Upon clearing the

Update Contents: A teleportation tutorial prompt will now pop up when activating a Deserted Altar for the first time. Fixed a bug where players could not teleport to the Ancient Prison after jumping into the lake upon completing the Soulstone quest. Fixed an incorrect icon for th

We are absolutely thrilled to see so many people enjoying the game! Thank you for your amazing support! In this update, we have focused on reworking Flora Mass and the Source of Taint, two bosses that received significant feedback regarding their balance. We’ve also addressed sev

Update Contents: Reduced the base CD of Phase Step from 1.8s to 1s. Reduced the CD reduction of Phase Step provided by the Phase Step Possession Skill from 0.4s to 0.2s. The base attack penalty during the Phase Step possession state has been buffed (attack reduction lowered from

Update Contents: After defeating the "Servant," the Gatekeeper will return to the Sanctuary, where a 3-stage challenge will become available. Adjusted the "Mad Researcher" so they no longer teleport directly onto the player. Added standable platforms to the Researcher and Wraith

Other known issues are being addressed. Please continue to share your feedback with us! Update Contents: Adjusted wall jump mechanics and reduced forced jump duration. Fixed a bug related to invincibility when performing a down-slash in water. Difficulty settings can now be adjus

A small update. Other known issues are currently being addressed. Update Contents: Fixed a display bug for "Researcher's Tablet" on the mini-map.

We are reading every single review. We are doing our best to optimize and fix the issues reported by the community. Update Contents: Significantly optimized the feel of the downward strike (down-slash). Increased the hitbox window and fixed an issue where the strike might fail at

Thank you so much for your support! This version includes emergency fixes for known bugs and several optimizations. Your continued feedback is highly appreciated! Update Contents: Fixed a bug where players could get stuck in spikes within the water area of the Abyss. Fixed a bug

Hi everyone! The big day is finally here—Shattered Divinities has officially launched! To celebrate, we’ve kicked things off with a 20% launch discount! View game page A Quick Note on Demo Saves We’re really sorry to say that Demo save files won’t carry over to the full game. To

Greetings, everyone! After a full year of intensive polishing and refining, we are thrilled to present the all-new Shattered Divinities Demo! This update brings a massive wave of optimizations and features. Here’s what’s new: Visual Overhaul: Fully updated environment art and bra