Shadows of War

TRI.G

Released
Jan 2, 2015
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Storefront Removal Notice

    The original game will be removed from the storefront at the end of this month and will no longer be available for purchase after that point. However, before then - we’ll be holding one final sale from August 17 to August 24 , giving anyone who hasn’t yet picked up Shadows of War

  2. Developer post

    Shadows of War 2 announcement and demo release

    Commanders - there are deeper shadows! Shadows of War 2 on Steam The Alpha Demo for Shadows of War 2 is now live on Steam! More than 10 years after the initial game, you can now step into the next evolution of side-scrolling real-time strategy, where modern kinetic warfare meets

  3. Developer post

    Update 1.23.2

    1.23.1 -> 1.23.2 Changes: Campaign fixes. Campaign completed achievement should now be obtainable. Other minor fixes. This is just a smaller patch to address some of the issues that have come up over time. If you continue to find bugs please comment and I will be looking at it

  4. Developer post

    Update 1.23.2

    1.23.1 -> 1.23.2 Changes: Campaign fixes. Campaign completed achievement should now be obtainable. Other minor fixes. This is just a smaller patch to address some of the issues that have come up over time. If you continue to find bugs please comment and I will be looking at it

  5. Developer post

    Update 1.23.1

    1.23.0 -> 1.23.1 Changes: Minimap fixes. Improved anti-stuck mechanics for infantry. Research/Build buttons are now slightly highlighted. Support weapons are no longer shown as "ready" if you have insufficient money. In Conquest, points are now drained every 5 seconds per flag

  6. Developer post

    Update 1.23.1

    1.23.0 -> 1.23.1 Changes: Minimap fixes. Improved anti-stuck mechanics for infantry. Research/Build buttons are now slightly highlighted. Support weapons are no longer shown as "ready" if you have insufficient money. In Conquest, points are now drained every 5 seconds per flag

  7. Developer post

    Update 1.23.0

    1.18 -> 1.23.0 Fix: Several smaller bugs on Linux CSS not loading properly on Linux Updated: Engine updated to v240 Updated NW.js to 0.15.7 Note: This is just a smaller patch for a bigger following later this month fixing more stuff and bringing the game in a better shape. SoW

  8. Developer post

    Update 1.23.0

    1.18 -> 1.23.0 Fix: Several smaller bugs on Linux CSS not loading properly on Linux Updated: Engine updated to v240 Updated NW.js to 0.15.7 Note: This is just a smaller patch for a bigger following later this month fixing more stuff and bringing the game in a better shape. SoW

  9. Developer post

    Update 1.18

    1.17.3 -> 1.18 Fix: Game is now closing completely on ending. Updated: Engine updated to v225 Updated NW.js to 0.13 Note: Linux is now on the same version as Windows again.

  10. Developer post

    Update 1.18

    1.17.3 -> 1.18 Fix: Game is now closing completely on ending. Updated: Engine updated to v225 Updated NW.js to 0.13 Note: Linux is now on the same version as Windows again.

  11. Developer post

    Update 1.18

    1.17.3 -> 1.18 Fix: Game is now closing completely on ending. Updated: Engine updated to v225 Updated NW.js to 0.13 Note: Linux is now on the same version as Windows again.

  12. Developer post

    Update 1.17.3

    1.17.2 -> 1.17.3 Fix: Visual Rain Shader bug when GUI disabled. Finalized image optimizations. Updated: Engine updated to v223. Updated NW.js to 0.13 Beta 7. Note: This is the last optimization patch where we reduce texture size and improve loading times and size of the game.

  13. Developer post

    Update 1.17.3

    1.17.2 -> 1.17.3 Fix: Visual Rain Shader bug when GUI disabled. Finalized image optimizations. Updated: Engine updated to v223. Updated NW.js to 0.13 Beta 7. Note: This is the last optimization patch where we reduce texture size and improve loading times and size of the game.

  14. Developer post

    Update 1.17.2

    1.17.1 -> 1.17.2 Changed: VRAM usage reduced due to heavy texture rework & optimization. Artillery is slightly more accurate now. Various smaller game optimizations. Fix: Several smaller visual errors. Updated: Updated NW.js 0.13 Beta 6.

  15. Developer post

    Update 1.17.2

    1.17.1 -> 1.17.2 Changed: VRAM usage reduced due to heavy texture rework & optimization. Artillery is slightly more accurate now. Various smaller game optimizations. Fix: Several smaller visual errors. Updated: Updated NW.js 0.13 Beta 6.

  16. Developer post

    Update 1.17.1

    1.17 -> 1.17.1 Changed: Several smaller performance improvements. Stability improved, several crashes fixed. Remade the Stormy Background Removed Fog weather option. VRAM usage reduced due to several texture rework. Load times slightly improved. Fix: Several performance spikes

  17. Developer post

    Update 1.17.1

    1.17 -> 1.17.1 Changed: Several smaller performance improvements. Stability improved, several crashes fixed. Remade the Stormy Background Removed Fog weather option. VRAM usage reduced due to several texture rework. Load times slightly improved. Fix: Several performance spikes

  18. Developer post

    Update 1.17

    1.15 -> 1.17 Changed: Updated Menu links for the new homepage. Friendly Units shown Green on minimap – Improved visibility. Removed the “Secret Weapon” from GUI. Reduced Cluster Bombs smaller bombs from 24 to 8. Tweaked Cluster Bombs spread and properties. Several smaller GUI

  19. Developer post

    Update 1.17

    1.15 -> 1.17 Changed: Updated Menu links for the new homepage. Friendly Units shown Green on minimap – Improved visibility. Removed the “Secret Weapon” from GUI. Reduced Cluster Bombs smaller bombs from 24 to 8. Tweaked Cluster Bombs spread and properties. Several smaller GUI

  20. Developer post

    Beta Client - update [Linux]

    We are back with the Beta Client to test the upcoming NW.js 0.13 version. Build is using NW.js 0.13 beta 2. If the build is running stable we will push the update to the stable version within this month. Hopefully this means a more stable Shadows of War with fewer bugs, especiall