Still Not Dead

Glove Games

Released
Jan 24, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    UPDATE 9

    Happy New Year! 4 new Skill Skulls to Unlock New Item: Flashbang larger enemies drop more money fixed controller input VIDEO: This is likely the final early access update, marking the upcoming release of the game. Thankyou so much to everyone for your testing and feedback during

  2. Developer post

    UPDATE 9

    Happy New Year! 4 new Skill Skulls to Unlock New Item: Flashbang larger enemies drop more money fixed controller input VIDEO: This is likely the final early access update, marking the upcoming release of the game. Thankyou so much to everyone for your testing and feedback during

  3. Developer post

    UPDATE 8

    new enemy: shadowman new enemy: turret plant new enemy: trapper mage turned spikebat into a stunStick 4 new difficulty skulls new theme music tweaks: - added more gore and explosion/fire marks - improved world lighting - buffed flamethrower - zeroHero curse is now 75% chance to l

  4. Developer post

    UPDATE 8

    new enemy: shadowman new enemy: turret plant new enemy: trapper mage turned spikebat into a stunStick 4 new difficulty skulls new theme music tweaks: - added more gore and explosion/fire marks - improved world lighting - buffed flamethrower - zeroHero curse is now 75% chance to l

  5. Developer post

    UPDATE 7

    - Complete Overhaul of Level Generation - New Music track - Runs are now 6 stages - various tweaks and such.. next update will be focused on monsters! MORE NEWS: twitter: @glovegames youtube:

  6. Developer post

    UPDATE 7

    - Complete Overhaul of Level Generation - New Music track - Runs are now 6 stages - various tweaks and such.. next update will be focused on monsters! MORE NEWS: twitter: @glovegames youtube:

  7. Developer post

    Update 7 preview

    Working on re-doing the level generation. So far so good. See a small preview here: New stages should be done within the week, i think..

  8. Developer post

    Update 7 preview

    Working on re-doing the level generation. So far so good. See a small preview here: New stages should be done within the week, i think..

  9. Developer post

    Update #6

    - new progression Skull System - added 6 difficulty skulls - 2 new traps - new music track - new level details and randomization - new items are auto mapped to hotkeys - enemy types are random per stage - art improvements - new menu - frozen fingers lasts 20secs now Main change i

  10. Developer post

    Update #6

    - new progression Skull System - added 6 difficulty skulls - 2 new traps - new music track - new level details and randomization - new items are auto mapped to hotkeys - enemy types are random per stage - art improvements - new menu - frozen fingers lasts 20secs now Main change i

  11. Developer post

    Update 5

    + added world details + new music track + option to change/optimise world details also: - mouse stuttering with Vsync is fixed - reRolling blessings costs 10hp not 15 now - other balancing and tweaks twitter: @glovegames tumblr: glovegames.tumblr.com Update Video:

  12. Developer post

    Update 5

    + added world details + new music track + option to change/optimise world details also: - mouse stuttering with Vsync is fixed - reRolling blessings costs 10hp not 15 now - other balancing and tweaks twitter: @glovegames tumblr: glovegames.tumblr.com Update Video:

  13. Developer post

    UPDATE #4

    new content: new weapon: hellshot new weapon: hellshotter new weapon: cannon new blessing: explosiveFeet new blessing: gunner runner new curse: awareness new curse: frozen fingers new curse: zeroHero other stuff: nerf careful growth to 1 stage nerf alchemy blessing (to 15) make c

  14. Developer post

    UPDATE #4

    new content: new weapon: hellshot new weapon: hellshotter new weapon: cannon new blessing: explosiveFeet new blessing: gunner runner new curse: awareness new curse: frozen fingers new curse: zeroHero other stuff: nerf careful growth to 1 stage nerf alchemy blessing (to 15) make c

  15. Developer post

    Updates (?)

    PERFECT TIMING my laptop has completely fucked itself, waiting on a new PC to arrive tomorrow. Hence the lack of updates this week. Stay tuned, iv been doing pencil/paper design on new features in this downtime and have cool stuff planned :)

  16. Developer post

    Updates (?)

    PERFECT TIMING my laptop has completely fucked itself, waiting on a new PC to arrive tomorrow. Hence the lack of updates this week. Stay tuned, iv been doing pencil/paper design on new features in this downtime and have cool stuff planned :)

  17. Developer post

    UPDATE #3

    + new enemy + new music track + unlock system removed * (everything is unlocked) + no stage limits for weapons (any item on any stage) + nerfed "survival ammo" blessing (* a better progression system will be added later on)

  18. Developer post

    UPDATE #3

    + new enemy + new music track + unlock system removed * (everything is unlocked) + no stage limits for weapons (any item on any stage) + nerfed "survival ammo" blessing (* a better progression system will be added later on)

  19. Developer post

    UPDATE #2

    + added steam trading cards + fixed "choose for me" not giving money + fixed "pocket holes" stealing melee weapon + nerfed "pocket holes" (only 50% chance / wont take your last item)

  20. Developer post

    UPDATE #2

    + added steam trading cards + fixed "choose for me" not giving money + fixed "pocket holes" stealing melee weapon + nerfed "pocket holes" (only 50% chance / wont take your last item)