Cults and Daggers

Chaphat

Released
Feb 12, 2015
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.17 now live

    Version 1.17 now live New features: ------------------------------------------------- New simple map. Changes the base map art. Hit the '9' key in the main game map mode to activate. Revised mini map. Changed it to fit the lower bar scheme and made clearer so agents & locatio

  2. Developer post

    Version 1.17 now live

    Version 1.17 now live New features: ------------------------------------------------- New simple map. Changes the base map art. Hit the '9' key in the main game map mode to activate. Revised mini map. Changed it to fit the lower bar scheme and made clearer so agents & locatio

  3. Developer post

    Version 1.16 now live

    Version 1.16 now live New features: ------------------------------------------------- Two new special disciples. They show up along with all other specials if you have a particularly effective recruiting action. "Low Born" disciples, these special disciples are better at hiding a

  4. Developer post

    Version 1.16 now live

    Version 1.16 now live New features: ------------------------------------------------- Two new special disciples. They show up along with all other specials if you have a particularly effective recruiting action. "Low Born" disciples, these special disciples are better at hiding a

  5. Developer post

    Version 1.16 now live

    New features: ------------------------------------------------- Two new special disciples. They show up along with all other specials if you have a particularly effective recruiting action. "Low Born" disciples, these special disciples are better at hiding and the rough and tumbl

  6. Developer post

    Version 1.15 now in beta channel

    Version 1.15 now in beta channel This version is entirely focused on performance on lower end cards and fixing the "black map" bug. Feel free to ignore it if you are not having any problems. There are no gameplay changes in this beta build. - Asset optimization - Changed code to

  7. Developer post

    Version 1.15 now in beta channel

    Version 1.15 now in beta channel This version is entirely focused on performance on lower end cards and fixing the "black map" bug. Feel free to ignore it if you are not having any problems. There are no gameplay changes in this beta build. - Asset optimization - Changed code to

  8. Developer post

    Version 1.13 now live

    Version 1.13 now live Cults City summary screen. Now supports click to scroll. Click on icon to scroll to that city. Cults City summary screen. Now shows which cities are at war. New Miracle - Reveal enemies. Removes level*10 of hidden level of all other Cults disciples. Various

  9. Developer post

    Version 1.13 now live

    Version 1.13 now live Cults City summary screen. Now supports click to scroll. Click on icon to scroll to that city. Cults City summary screen. Now shows which cities are at war. New Miracle - Reveal enemies. Removes level*10 of hidden level of all other Cults disciples. Various

  10. Developer post

    Version 1.12 now live

    Version 1.12 now live Reformats the news feed to remove the rumours messages in the single player campaign game. This should help improve usability and reduce clutter in single player games where you are not keeping track on other players activity levels. Added a Cults City summa

  11. Developer post

    Version 1.12 now live

    Version 1.12 now live Reformats the news feed to remove the rumours messages in the single player campaign game. This should help improve usability and reduce clutter in single player games where you are not keeping track on other players activity levels. Added a Cults City summa

  12. Developer post

    version 1.10 now live

    version 1.10 now live New bold font now used by default New disciple ability - "beggar" adds 1-5 silver per month in the city where the disciple is located. This happens automatically regardless of other actions. New disciple ability - "robber" adds 25 to the chance of a successf

  13. Developer post

    version 1.10 now live

    version 1.10 now live New bold font now used by default New disciple ability - "beggar" adds 1-5 silver per month in the city where the disciple is located. This happens automatically regardless of other actions. New disciple ability - "robber" adds 25 to the chance of a successf

  14. Developer post

    Version 1.08 now live

    new spell, swords & ploughshares brings peace to a war (start new game to generate) fixed spell stacking bug tweaked mid game random events which were killing off population and then Temples fell into decay more memory improvements for remaining cards with issues (I am transi

  15. Developer post

    Version 1.08 now live

    new spell, swords & ploughshares brings peace to a war (start new game to generate) fixed spell stacking bug tweaked mid game random events which were killing off population and then Temples fell into decay more memory improvements for remaining cards with issues (I am transi

  16. Developer post

    Version 1.07 now live

    A performance update with some minor usability tweaks. -increased news display timer, use SPACE to skip -removed months left in age from news events -added more context for between ages -added popup for end game & age ending -'j' & 'k' keys now scroll through news -shift

  17. Developer post

    Version 1.07 now live

    A performance update with some minor usability tweaks. -increased news display timer, use SPACE to skip -removed months left in age from news events -added more context for between ages -added popup for end game & age ending -'j' & 'k' keys now scroll through news -shift

  18. Developer post

    New build just pushed. ver 1.06 now live

    More memory reduction for certain graphics cards Fix for Doomed World bug. Curses should now save status correctly and not create a cycle of evil. Bonus for having most Temples in a city now doubled Places of Power difficulty reduced in late game and the rare world ending events

  19. Developer post

    New build just pushed. ver 1.06 now live

    More memory reduction for certain graphics cards Fix for Doomed World bug. Curses should now save status correctly and not create a cycle of evil. Bonus for having most Temples in a city now doubled Places of Power difficulty reduced in late game and the rare world ending events

  20. Developer post

    Stop! Please read this before purchasing!

    Hey there! Thank you for considering buying my game. Please let me take a moment to try and talk you out of it! Cults and Daggers is a niche strategy game I made by myself about a subject I am interested in. It very clearly is not for everyone, heck it is not even for all turn ba