Small patch
Small Update - v1.1.1 - 30/06/2026 - fixed: level 26 win condition would not trigger under some circumstances

Developer posts and news about this game.

Small Update - v1.1.1 - 30/06/2026 - fixed: level 26 win condition would not trigger under some circumstances

One year of Sorting Inc Time goes by so fast. It has already been a year since the release. It's the first game I made as a solo developer and I'm really happy that it's going so well. It started rather slowly and it took some time for people to discover it but now it even picks

Update to v1.0.2 - added: full containers that have wrong items in them now show a red outline - added: tutorial that explains that conveyor belt levels don't need to be rushed - added: tutorial that explains that full containers with wrong items need to be checked - changed: the

Update to v1.0.1 - fixed: trigger for the "Survivor" achievement was not logging playtime correctly in some cases

The game is now available! I hope you enjoy it. There is not much else to say right now so I will keep this announcement quite short. If you encounter any problems or have any other feedback let me know in the Steam discussions or on the discord server. That's all for now, I wish

It's getting real At the time I'm writing this post it's about 48 hours until the moment of release. I'm starting to feel the slowly but steadily growing excitement and anticipation. It's a good and a bad feeling at the same time. Is everything going to work? Is the game going to

Hello there, This is my first announcement on this whole endeavour. I will tell you a little bit about me further down but the more important stuff comes on top: The demo got released! After about ten months of development it is finally time to show it to the public. Sorting Inc