MotorSport Revolution

Ghost Machine

Released
Jan 15, 2015
Platforms
WindowsmacOS
Last updated
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Updates & announcements

17 posts
  1. Developer post

    Motorsport Revolution VR for MAC OSX Released Today!

    We're happy to announce that today we've officially released the MAC OSX version of Motorsport Revolution. After getting lots of great feedback from the community for the initial launch, we feel that MAC users with Oculus VR hardware are anxious to get into the game. Rest assured

  2. Developer post

    Improved Logitech G27/G25 integration, edited Chase Cam

    This is for players that commented in our forums for some fixes/changes. The logitech control should now be improved, in addition to added force feedback effects for grass, off road, and slicks. The XP system is now complete and will not be changed until ship, so any unlocks that

  3. Developer post

    Completed XP Leveling and Car Class Unlocks

    The basic XP system is now complete. Car Class and Track Unlocks are now in the game. Multiple XP is awarded in Advanced Classes. MotorSport Revolution Build ver 1.4.8 Updated December 27, 2014 - gated car classes to player XP - gated track selection to player XP - moved floating

  4. Developer post

    New 3D car selection menus and environment - December 22, 2014

    Some users thought that the main menu was weak, and did not enhance immersion in VR. With that in mind we've updated the main menu and car selection screens to be fully 3D. Now you can browse the car livery in real space and get an even better look at the models! Build ver 1.4.7.

  5. Developer post

    AI Opponent, Le Mans Prototype Physics Update Build 1.4.7.2 December 10, 2014

    Build ver 1.4.7.2 Updated December 10, 2014 - improved AI behaviors on all cars, there will still be crashes, but overall AI is more arressive and attempts to match player position to make races closer. - rebuilt prototype performance characteristics, Traction control, Stability

  6. Developer post

    Major Physics Update, New Prototype Class added - Build ver 1.4.7 Updated December 4, 2014

    Build ver 1.4.7 Updated December 4, 2014 - totally rebuilt the player physics system, the handling now is much more responsive and realistic, especially on the upper level cars like the formula and prototype cars. Traction Control, Anti-lock Brakes, and Stability Control are all

  7. Developer post

    MotorSport Revolution Build ver 1.4.6.4 Updated November 26, 2014

    - added 3 new car interiors, 1986 Supertoy, BV SuperSport, Stephenson GP4 12C - Fixed some errors on Bulldog ZLR, Bruiser V8, Thoroughbred V8, and Z superchager This effectively completes all of the car interiors, most likely the Touring Sport class will be removed in the final v

  8. Developer post

    MotorSport Revolution Build ver 1.4.6.3 Updated November 24, 2014

    Build ver 1.4.6.3 Updated November 24, 2014 - added 2 new car interiors, Frenchie, Z Supercharger - Display "Best Lap" in track selection - Display Track difficultly in track selection - Display Track type in track selection - Fixed road shader on menu scene

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  11. Developer post

    MotorSport Revolution Build ver 1.4.6 Updated November 5, 2014

    Build ver 1.4.6 Updated November 5, 2014 - Fixed Pause menu is some races - added 4 new car interiors, Snakehead, Zonvord Carrera, Bruiser, Zonvord Corsaire - added Formula Series 2 to livery - Increased texture resolution on some tracks - fixed paused load on Monterey track - ad

  12. Developer post

    MotorSport Revolution Build ver 1.4.6 Updated October 24, 2014

    Build ver 1.4.6 Updated October 24, 2014 - Fixed Pause menu is some races - added 2 new car interiors, Snakehead, Zonvord Carrera - improved driver IK on cars with updated interiors Just adding some more new car interiors, these new interiors more closely resemble the final versi

  13. Developer post

    MotorSport Revolution Build ver 1.4.45 Updated October 16, 2014

    Build ver 1.4.45 Updated October 16, 2014 - Discovered SteamVR is broken in Direct X 11, reverted to Direct X 9 - Fixed textures on Canada Track - Fixed 360 Controller Button Mapping

  14. Developer post

    MotorSport Revolution Build ver 1.4.4 Updated October 15, 2014

    Build ver 1.4.4.4 Updated October 15, 2014 - added Custom Input Mananger w/ 'ESC' Key now map whatever Wheel or Controler - added Pause menu in Race - Fixed Options Controller Input - Reverted all car shaders from CarPain DX11 to HardSurface due to crash - revised Supercar #1 int

  15. Developer post

    MotorSport Revolution Build ver 1.4.4 Updated October 9, 2014

    Build ver 1.4.4 Updated October 9, 2014 - updated the entire game to DirectX 11 - added IBL Lighting and Shaders to all tracks - added new Supercar Interior - converted all AI car shaders to DX11 Reflection Mapped - Added more trees to Big Country, Belgium - implemented advanced

  16. Developer post

    MotorSport Revolution Build ver 1.4.3 Updated October 2, 2014

    Build ver 1.4.3 Updated October 2, 2014 - updated Steamworks and SteamVR SDK to 1.31 SDK - removed "Standard Mode" setting in options as new SDK made this redundant - started to implement shader forge shaders on some tracks (Belgium, Test Track) - started to add Bilboard grass on

  17. Developer post

    MotorSport Revolution Build ver 1.4.2 Updated September 18, 2014

    Thanks to everyone who has already joined our early access release! We've already gotten some great feedback and we've made some the easiest fixes in this post-launch build. As expected, since there is no consumer version of the Oculus Rift, there are quite a few players using th