Update Notes v1.31
- Minor Bug Fix

Technical data

- Minor Bug Fix

- Fixed a bug that prevented story mission dialogue from appearing. - The ship slot change feature is now a modifier (available after completing the game once). - Adjusted sound effects on the loadouts page to make them less intrusive. - Minor bug fixes and changes.

- Minor bug fixes.

I’m excited to share that the Steam page for AstroDig is now live! AstroDig is a minimalist 2D sci-fi mining strategy experience where you expand across planets, defend against enemy waves, and uncover dangerous hidden worlds. If it sounds like something you’d enjoy, please consi

Fixed an issue causing repair costs to not deduct when repairing all ships.

Fixed a camera bug that caused excessively fast movement when using WASD controls with the camera speed set to 0.5. Minor bug fixes and changes.

Hotkeys for selecting/deselecting ships, as well as the Ship UI on the right side of the screen, now follow the same selection behavior you have configured for left-click ship selection. Minor bug fixes.

Hi there, I originally planned to release the native Linux version at launch, but due to some technical issues I wasn’t able to include it in time. The good news is that the native Linux build for Space Menace 2 is finally here! To celebrate the launch, the game is now available

The memory leak issue that appeared in the recent version has been addressed. Please update and let me know if the problem still persists.

Fixed a bug that caused the wrong resolution to display on the settings page. Fixed a bug that made some texts appear blurry when zooming in or out. Some texts may still be affected — please let me know if you notice any. Minor bug fixes and changes.

Updated Unity Engine to the latest version to address vulnerability (CVE-2025-59489) Added camera edge-scrolling while dragging a waypoint from a ship Plasma Scatter module adjustments Minor bug fixes

- Added Steam achievements – currently there are only 3, but more may be added in future updates. - Added an option to choose different faction ship designs – this feature is part of the Modifiers and unlocks after completing the game once. - Adjusted stats for the Plasma Scatter

- Added new short-range weapon module: Plasma Scatter. - Fixed a bug that prevented modules from being moved in the Module Builder. - Minor bug fixes and changes

- Fixed various bugs related to the newly added ship slot change feature.

Players can now customize slot types for individual ships from the Loadouts page. Fixed few bugs related to wormhole travel. Added a README file inside the User Mods folder. Minor bug fixes and changes.

Fixed a bug where player ships kept firing at the position of destroyed enemy ships. Let me know if you encounter this issue again. Added the option to enable or disable individual mods, with Workshop mods now also visible inside Existing Mods. Introduced a Config.json file insid

- Fixed an issue that caused gibberish-looking text in Japanese.

- Mod support expanded: add your own space backgrounds, stations, planets, moons, and music by placing files in the corresponding folders inside the mod directory using your file manager. - Still investigating a bug where player ships continue firing at the location of destroyed

I’ve always planned to add limited mod support to the game, and with this update, it’s finally here! To ensure stability and avoid major bugs, the first release of modding focuses only on the Ship Builder. More modding features will be added in future updates. New in this version

- New Interceptor spacecraft - Added 0.5x game speed option - Added save overwrite functionality - Updated weapon colors: they now change based on tier instead of faction, making it easier to distinguish weapon levels - Various bug fixes and changes