The Maker's Eden

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Released
Jul 30, 2014
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Boxes, boxes, boxes.

    60 offices done, 7 open floors. 8 floors to go, two additional locations. (and some over-painting post process) And all of them contain boxes. So many boxes! I hope you'll all hate the boxes as much as I hate the boxes. :) Needless to say, the scope of this has expanded a bit, ev

  2. Developer post

    Happy 2019!

    Here's a quick peek at some Act 3 stuff. Development is still at a glacial pace, but there's some good momentum going. This location shows the style of the first 5 floors of the tower, albeit without the random clutter that is being added. Hope you like! For my own sanity, I won'

  3. Developer post

    OVER 900!!!

    Since we spoke last quite a lot has happened. TME has now been updated to Unity 5.4, which is quite a step up from the 4.6 version that's currently deployed. The update will roll out with Act 3. For you this will likely mean some perfomance improvements, especially for Linux user

  4. Developer post

    OVER 900!!!

    Since we spoke last quite a lot has happened. TME has now been updated to Unity 5.4, which is quite a step up from the 4.6 version that's currently deployed. The update will roll out with Act 3. For you this will likely mean some perfomance improvements, especially for Linux user

  5. Developer post

    The Maker's Eden Act 2 is here!

    After a wait far too long, act 2 has been released! Well, it was actually quietly released about a week ago. Even had one bugfix patch at some stupid hour this morning. If you encounter more, please post in the Bug Reports subforum here. Next, on to act 3! Act 3 development is al

  6. Developer post

    The Maker's Eden Act 2 is here!

    After a wait far too long, act 2 has been released! Well, it was actually quietly released about a week ago. Even had one bugfix patch at some stupid hour this morning. If you encounter more, please post in the Bug Reports subforum here. Next, on to act 3! Act 3 development is al

  7. Developer post

    Act2: Monday 8 Feb! - UPDATE 2

    UPDATE 2: So uhhh, it's live, I think. Works for me anyway. :) Now to update the Steam page and do a proper announcement. UPDATE: Slipping the release by 1 day to address some last-minute issues and some feedback items. Tiny announcement and will certainly blow the trumpet louder

  8. Developer post

    Act2: Monday 8 Feb! - UPDATE 2

    UPDATE 2: So uhhh, it's live, I think. Works for me anyway. :) Now to update the Steam page and do a proper announcement. UPDATE: Slipping the release by 1 day to address some last-minute issues and some feedback items. Tiny announcement and will certainly blow the trumpet louder

  9. Developer post

    A very creative studio needs help!

    Not a Maker's Eden post. (plan is to aim to roll out act 2 on Sunday, incidentally) It's about a studio called Arcen that's in some trouble. The reason I would post about this one in particular is that it's a studio that consistently tries new things and does interesting things.

  10. Developer post

    The lineup! Aren't they pretty?

    Character art and one week crunch went very well! I'll have an actual release date soon. (It'll be in January). And I suppose we better make a trailer also! Thanks for your patience thus far!

  11. Developer post

    The lineup! Aren't they pretty?

    Character art and one week crunch went very well! I'll have an actual release date soon. (It'll be in January). And I suppose we better make a trailer also! Thanks for your patience thus far!

  12. Developer post

    You see: A release plan!

    Character art progressing nicely and looking rather swank! The plan is to have Act 2 in final testing by the end of next week, the 20th. Then, tweaks and bugfixes for a bit, aaand boom! In the mean time, I present to you, Molly, admiring her taxi, and also a new character. Her na

  13. Developer post

    You see: A release plan!

    Character art progressing nicely and looking rather swank! The plan is to have Act 2 in final testing by the end of next week, the 20th. Then, tweaks and bugfixes for a bit, aaand boom! In the mean time, I present to you, Molly, admiring her taxi, and also a new character. Her na

  14. Developer post

    September Update: Hang in there!

    Stop me if you've heard this one before: Hang in there just a bit longer! Act 2 development going slowly, but moving forward. Development is nearly complete, but a butt-tonne of character art still needs to be done. I guess this is one of the things about going episodic. It's not

  15. Developer post

    September Update: Hang in there!

    Stop me if you've heard this one before: Hang in there just a bit longer! Act 2 development going slowly, but moving forward. Development is nearly complete, but a butt-tonne of character art still needs to be done. I guess this is one of the things about going episodic. It's not

  16. Developer post

    July - Anatomy of a Scene

    Happy July! To those who picked up The Maker's Eden during the recent Steam sale, welcome aboard the "waiting for act 2" train! :) Consider yourselves lucky though as the wait won't be quite as long as for some other folks. We're coming up on the first year anniversary since the

  17. Developer post

    July - Anatomy of a Scene

    Happy July! To those who picked up The Maker's Eden during the recent Steam sale, welcome aboard the "waiting for act 2" train! :) Consider yourselves lucky though as the wait won't be quite as long as for some other folks. We're coming up on the first year anniversary since the

  18. Developer post

    May Update

    Happy May, all! So, I took 2 weeks off the day job to both unwind a bit and to get some Act 2 stuff done. Glad to say I rate 10/10 on both those things! Most of the work has gone towards putting the completed artwork in-engine. I am dying to show you guys what it all looks like,

  19. Developer post

    May Update

    Happy May, all! So, I took 2 weeks off the day job to both unwind a bit and to get some Act 2 stuff done. Glad to say I rate 10/10 on both those things! Most of the work has gone towards putting the completed artwork in-engine. I am dying to show you guys what it all looks like,

  20. Developer post

    Progress update - Act 2!

    This is the day one would expect some joke-announcement like "all further development cancelled" or "it's now about pink ponies". But that'd just be mean, and we best leave that to other people. Still plodding away at Act 2. It's going slowly, but we're getting there and I have b