Anode Heart: Layer Null

Stove Powered Games

Released
Nov 19, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v1.1.2 .: Upgrade Patch :.

    Hello everyone, In this patch, I've upgraded the game's engine to the latest version, which should reduce the number of area transition crashes by a significant amount. The rendering engine has also been switched to 'Compatibility' which should make the game run on a wider range

  2. Developer post

    v1.1.1 tiny QoL/tweaks patch

    Hello everyone, and Happy New Year ! The biggest change in this patch is the (controller) cursor snap in battle and deck editor. There have been reports of strange issues with it on the Steam Deck, but with the new 16:10 resolution options (and one such resolution should be on by

  3. Developer post

    v1.1 content (new zone) + improvements patch

    Hello everyone, here's a changelog for v1.1 ; This is a postgame content update patch with some additional fixes, tweaks and improvements. If you notice anything wrong, please let me know in the comments below or in the Discord. Thank you! New Content & Features: * New (postg

  4. Developer post

    v1.0.2, tiny fixes and improvements patch

    Hello everyone, here's a changelog for v1.0.2: QoL and fixes: * Added a Battle speed-up button * Card description (in battle) now shows Fusion's description when a Fusion is available * Vixee DNA automatically added if you go beyond 3 stars and you missed Vixel's tutorial * Rainb

  5. Developer post

    v1.0.1 small QoL/tweaks patch

    Hello everyone, I hope you've had fun with v1.0! This patch brings a couple of new settings options, bugfixes and some card tweaks for underused cards and others. + Changelog + New Settings options: * Energy Rule -> control whether 0-energy slots can or can't be overwritten wi

  6. Developer post

    :: v1.0 is here! ::

    Hello everyone, v1.0 is now live! It's marked as alpha for now, but aside from bugfixes it'll be functionally the same as the full v1.0 release. This 'full' release will happen next week, and it will also take the game out of Early Access. ːsteamthisː Further updates (aside from

  7. Developer post

    Major patch v0.10! (story content complete + 3 new packs)

    Hello everyone, major version v0.10 is now live. This version completes the pre-postgame story content, up to the Admin Challenge final fight. Next major version will be v1.0 and with it the game will go out of Early Access. Expected time of release is sometime in November! + Ful

  8. Developer post

    v0.9.1 tiny patch

    Just a few card balance tweaks and bug fixes this time, Card changes: * Faeriee -> Discount 2 instead of 4 energy if there's a Fairy on the Field * Ileanir -> Discount 3 instead of 4 energy * Max Minee -> Draw 1 moved out of "if deleted" * Max Zapee -> No bonus, cost

  9. Developer post

    Major patch v0.9 (new pack, Snow Zone + QoL)

    Hello everyone, major patch v0.9 is now up and running. It brings the last remaining pre-postgame zone, the Snow Zone , new DNAs and a bunch of new cards, fixes and tweaks. Full changelog: Content: * Snow Zone, last of the 12 (planned) Zones * New pack (42 cards) and extra cards

  10. Developer post

    Minor patch v0.8.2 (+ battle log)

    Hello everyone, this is a minor tweaks patch, v0.8.2.x, full changelog below. QoL: * Added a battle log * Early game tweaks (intro cutscene, deck tweaks and added Fire starter deck salesman cutscene) * Treasure box reward tweaks (added some stuff from later packs to earlier zones

  11. Developer post

    v0.8.1 minor tweaks patch

    Hello everyone, This is a small fixes 'n' tweaks patch, changelog below. Let me know if you find anything wrong! A few tiny QoL changes and fixes: * Fix for mysterious energy reset happening sometimes when a player has negative energy * Losing to grunts and bosses in Techno HQ te

  12. Developer post

    v0.8 major patch is up!

    Hello everyone, new major version ( v0.8 ) is now live! It brings us one Zone closer to the end of the main game. Full changelog below. Only one Zone is left before the Finale now! Content: -------- * Circuits Zone completed (Elec element), new pack and 2 new DNA * Kit's Quest pa

  13. Developer post

    v0.7 major patch! (2 new zones + deck hub and more!)

    Hello everyone, v0.7 major update is now live! This version brings us now to the final server of the game (or... pre-postgame if you will). Read the full changelog down below and I hope you'll enjoy all the new stuff! Content: --------- * 2 new Zones (Faerislan hub town, and Dese

  14. Developer post

    v0.6 major patch (Bug Zone + HQ story events!)

    Hello everyone, v0.6 is now live! This is a major update bringing you QoL, a new zone and the completion of events in Technopolis. Have fun! And let me know if there are any issues. Full changelog: Content: * New Zone (Bug Zone, 7th star) * New Pack (Bug Pack, 42 cards + a couple

  15. Developer post

    v0.5.1 QoL + translation patch

    Hello everyone, This is a QoL + translations patch following the release of v0.5. Let me know if you encounter any issues. Have fun! Changelog: * Added missing v0.5 translations * Added "owned" count for cards in card shop * Added Delete Deck, Copy Deck and Tama icon/description

  16. Developer post

    v0.5 major update (2 new areas!)

    v0.5 is here! (Note: language patch will come next week) This update brings 2 new areas (1 full zone + new hub town, missing only the HQ building). Hope you'll enjoy it! More QoL and tweaks will come together with the language patch. - Changelog - Content: - 2 new zones; Technopo

  17. Developer post

    v0.4.2 improvements + language patch

    Hello, everyone. This is a minor v0.4.2 patch with some improvements and a translations update. Let me know if you encounter any bugs in the comments below, or in the Discord . Changelog: * Added missing v0.4 translations * Added Level label on Cards (and a setting to hide it) *

  18. Developer post

    v0.4 major patch (new zone!)

    Hello everyone, the first major update, version 0.4 is now live! Language patch will come soon, by the end of next week. Each major update brings a new zone into the game, and whichever QoL improvements, bugfixes and tweaks I managed to squeeze in during development. Below is a f

  19. Developer post

    v0.3.17 Patch

    Happy holidays everyone! This update brings online PvP (first version) and some improvements. This first version of PvP supports host/join/spectate via game codes. Lobbies, match-making and friends are planned for future releases. Join the Discord to look for players willing to f

  20. Developer post

    Minor patch v0.3.16

    Hello everyone, I hope you've enjoyed the early access so far! First minor patch v0.3.16 is now live, bringing a few new quality of life (QoL) improvements and early game re-balances. Full changelog: QoL: * Added card type filters in deck editor * Added a button to open 1 by 1 bo