2.3.36 Patch
Fixes • Fixed Overstuffed Ammo Boxes modifier not increasing ammo store capacity

Developer posts and news about this game.

Fixes • Fixed Overstuffed Ammo Boxes modifier not increasing ammo store capacity

Minor Updates Since the v2.3.21 update we've been keeping things running smoothly with bug fix updates and an important security patch. Here's what's changed up to the current version, v2.3.27 : Fixed minor exploit where you could keep trading with the Trader after they’ve left F

25,000 of you have purchased a copy of Final Outpost: Definitive Edition! We can't quite believe it. But at the same time we can, because you're the best. Thank you to everyone for all your support over the past 5 years. After releasing an early version of this game as a free hob

Fixes • Updated to a patched version of Unity engine in order to fix the recently discovered security vulnerability (for more info: )

Fixes • Fixed issue with the Honest Traders (cheaper trading) modifier causing the Motorhome parts to be free • Fixed issue with the language dropdown setting caused by the system language not being recognised • Fixed minor exploit where you could keep trading with the Trader aft

Easy Mode is now... Easy? Today we are releasing the v2.3.21 update for Final Outpost. We heard your feedback that easy mode wasn't a whole lot easier than normal mode, so we're introducing some changes today to make the easy mode experience a little more relaxed. Buffed the Frag

Changes • Buffed the Fragile Zombies (weaker zombies) modifier to reduce zombie health by 33% (from 20%) • Increased the delay between zombie hits to 1.5s (from baseline of 1s) in Easy difficulty Fixes • Fixed missing zombie tutorial tips • Fixed light on Radio Tower level 2

Fixes • Fixed missing zombie tutorial tips

Fixes • Fixed another case of mistaken unlocking of the Rifles are Rife achievement

Fixes • Fixed rare mistaken unlocking of the Rifles are Rife achievement on the first night

Changes • Added filler bars to show resource capacities in the top part of the HUD • Changed the That’s a lot of “Final” Outposts achievement to require 5 regions completed (from 10) Fixes • Fixed issues with unlocking the Rifles are Rife achievement

Steam Deck Verified We‘re excited to announce that Final Outpost: Definitive Edition is now officially verified on Steam Deck! The game has native support for the Deck‘s resolution, button glyphs, gamepad controls and runs at a buttery smooth framerate. Trading Cards FO:DE now ha

Changes • Increased arrival frequency of groups of survivors later in the game • Easy mode: swapped Beginning of the End (more outsiders) for Fragile Zombies (weaker zombies) • Fragile Zombies now reduces zombie health by -20% (from -10%) • Busy Forests now increases deer populat

Changes Prevent input switching to touchscreen mode when using a touch screen

Changes Added launch option to reset player settings to default. Just use “—default-settings” in the game properties Improved migration error message

We're a bit nervous, but also very excited for you to play the game! For the last 10 months we've been working on the Definitive Edition and it's been nearly 7 years since I started Final Outpost as a project. Buy the game here: Launch Trailer Steam Deck Support The game has full

Changes Moved Radio Tower below the Mine and Stone Store in the construction menu Fine tuned scroll sensitivity in construction, crafting, and skill menus Difficulty-mode modifier stamps are now shown in completed Outposts in the map Fixes Improved citizen path following accuracy

How do modifiers impact gameplay? With 38 modifiers and a thousand possible combinations, each Outpost presents unique challenges. To give you a little taster, here are some examples: Barbed Boundaries - your walls constantly damage zombies Repopulation Doctrine - citizens contr

Progression has always been a part of Final Outpost but now, for the first time, you can settle more than one Outpost and test your survival skills with collectible gameplay modifiers. So, how do you reach new Outposts? There is now a rusty motorhome amongst the rubble in your Ou

Changes Requirement for the Collector achievement is now to collect all stamps (not to complete an Outpost with them) Requirement for the Completionist achievement is now to have completed an Outpost with all stamps on any difficulty (not to complete all in Hardcore) Added an err