Fixed Display Resolution Bug
- Fixed bug where the game would not display properly on screens that were less than 1080p resolution

James H. Van der Meulen · Trash Vomit Studios
Technical data

- Fixed bug where the game would not display properly on screens that were less than 1080p resolution

Added control type selector for Steam/Xbox, Playstation and Keyboard Controllers Replaced all old button prompts with new button prompt sprites optimized all menu and user interface systems for quicker loading quicker loading for theinitial game screens on startup refined the aes

Now has built in DPI awareness for better more crisp display of graphics / better visuals Allows for better display performance on 4K screens and/or screens with larger resolutions.

Refined how the Tetris blocks move Tetris blocks now stay exactly where they are supposed to be Tetris blocks no longer deviate from their intended placement changed how the game displays on screen fixing movement black flash bug More refined and balanced difficulty system. This

Refined how the Tetris blocks move Tetris blocks now stay exactly where they are supposed to be Tetris blocks no longer deviate from their intended placement changed how the game displays on screen fixing movement black flash bug

-removed Anti Aliasing to improve graphics

-adjustments

-Reduced Stroke Beam advancement rate -Now when player collides with a Protein Block the Protein Block will align again -Added an extra frame of animation to each regular Boss -Adjusted happenings when Bosses are defeated -Slightly reduced Doomer spawn rates -remedied issue if pl

-Procedural Generation Balance and wave trigger adjustments -Added Counter reset for endurance count -Spawn Rate adjustments