Pillars of Eternity

Obsidian Entertainment · Xbox Game Studios

Released
Mar 26, 2015
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Pillars of Eternity Patch 3.9.5.0 is now Live!

    Greetings Watchers, Today we are releasing patch 3.9.5.0 for Pillars of Eternity on Steam, GOG, EGS and Xbox PC. Patch Notes: Combat and Mechanics - Global Attack Speed and Reload Speed bonus provided by the One-Eyed Molina's Gold Fingered Spike-Flinger now works similarly to oth

  2. Developer post

    Pillars of Eternity Patch 3.9.4.0 is now Live

    Greetings Watchers, Thank you so much for participating in our Public Beta. Today we are releasing Patch 3.4.9.0 on Steam, GOG, and Xbox PC. Please check out the latest fixes below: If you come across any issues, please contact us at s upport.obsidian.net Patch Notes 3.9.4.0 Comb

  3. Developer post

    Patch 1.3.9.4 is Live on the Public_Beta Branch

    Greetings Watchers, Today we are releasing Patch 1.3.9.4 in the Public Beta on Steam, GOG, and Xbox PC. To check out the latest changes and bug fixes, please make sure you are on the Public Beta Branch. To opt in to this current update, use the Public Beta branch. STEAM: In your

  4. Rock, Paper, Shotgun

    Pillars of Eternity's turn-based mode is finally out in full, and Obsidian have also kindly turned off the invisible treadmills

    Pillars of Eternity has finally gotten its tenth anniversary gift. Obsidian have been busy beta testing a turn-based mode for the RPG since November last year, and this week's seen them properly whip the cover off it before shouting 'ta-dahhhhhhh'. Read more

  5. PC Gamer

    11 years after launch, Pillars of Eternity's new turn-based mode feels like the way it's meant to be played

    Pillars of Eternity turned 11 years old last month, but Obsidian just put out a transformative update for the venerable CRPG: A full turn-based mode alongside the game's original real-time with pause (RTWP) mechanics. The mode had previously been available via a Steam beta branch

  6. Developer post

    Pillars of Eternity Turn Based Mode is Live

    Greetings Watchers, The wait is over and the Turn-Based Mode for the original Pillars of Eternity is now live! This new feature lets you experience Pillars 1 in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed experimenting wi

  7. PC Gamer

    Instead of difficulty, Obsidian designer Josh Sawyer thinks in terms of 3 RPG player archetypes: 'What are they trying to get out of this game?'

    In a new video on his YouTube channel , Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game⁠. Ultimately, he sees it as less a question of setting immutable challenges for players to overcome, and more anticipating what they want

  8. Developer post

    The Public Beta for Turn-Based Mode is now Available

    Hello Watchers, The wait is over — the Turn-Based Mode Public Beta for the original Pillars of Eternity is now live on Steam. This new feature lets you experience Pillars in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed exp

  9. PC Gamer

    Pillars of Eternity's 10-year anniversary turn-based mode will sidestep the biggest issues I was worried it would have, and you can try it this week

    10 years after launch and eight months since the mode's announcement , Obsidian has revealed more details about Pillars of Eternity's upcoming turn-based mode, as well as a date for the start of its open beta: This Wednesday, November 5. Pillars of Eternity's director, Josh Sawye

  10. GamingOnLinux

    The original Pillars of Eternity is getting a turn-based mode Beta on November 5

    A chance to experience this classic RPG in a new way, with a turn-based mode coming to the original Pillars of Eternity on November 5th in Beta. Read the full article here:

  11. PC Gamer

    Obsidian stuck to some fantasy conventions for Pillars of Eternity and Avowed because that's what people want: ''I didn't want to completely flip it and say, oh you want to play an elf? F**k you, this isn't your daddy's elf'

    Pillars of Eternity might be Obsidian's baby, but the series that most recently spawned Avowed is still inextricably tied to established fantasy fare, particularly D&D and the Forgotten Realms. It's a setting that's closely linked with Obsidian—the studio was founded by Black

  12. PC Gamer

    Despite always preferring turn-based combat in RPGs, Pillars of Eternity designer Josh Sawyer thinks a lack of experience and opportunity meant the studio couldn't pull off a similar swing to Larian taking Baldur's Gate turn-based

    When I spoke to Obsidian studio design director Josh Sawyer earlier this year, I got his take on the apparent ultimate victory of turn-based combat over real time with pause (RTWP), as well as why he thinks turn-based fell off in the first place ... Read more.

  13. GamingOnLinux

    Obsidian RPG Pillars of Eternity got a big update, with a turn-based mode coming later this year

    Obsidian Entertainment have revisited the original Pillars of Eternity, with a big bumper patch out now and plans for another big update later this year. Read the full article here:

  14. Rock, Paper, Shotgun

    Please let Pillars Of Eternity's surprise turn-based mode spark a wave of turn-based updates for all other games

    Pillars Of Eternity turns 10 years old this week, and developers Obsidian are celebrating with a patch that "addresses a wide range of fixes and improvements across visuals, combat, quests, and more". Oh, and they've also announced plans to give the real-time-with-pausing RPG a t

  15. PCGamesN

    After 10 years, Obsidian is adding turn-based combat to Pillars of Eternity

    Pillars of Eternity has always been revered as a brilliant CRPG, and today marks its tenth birthday. It's also recently returned to many gamers' attention, or blipped onto their radars for the first time, thanks to the high-profile release of Avowed, which is set in the world of

  16. PCGamesN

    After 10 years, Obsidian is adding turn-based combat to Pillars of Eternity

    Pillars of Eternity has always been revered as a brilliant CRPG, and today marks its tenth birthday. It's also recently returned to many gamers' attention, or blipped onto their radars for the first time, thanks to the high-profile release of Avowed, which is set in the world of

  17. PC Gamer

    Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again

    To mark the 10th anniversary of its old-school isometric RPG Pillars of Eternity , the game that (in a very roundabout way) gave us Avowed, Obsidian has rolled out a big new patch and an even bigger piece of news: It took a full decade to happen, but turn-based combat is finally

  18. Developer post

    Patch 1.3.8.0.87535 is Live

    General: Mac users can now receive the latest updates. The title no longer boots into a black screen if the user's OS is set to Turkish (or languages with similar text formatting). GOG achievements now unlock properly. Steam/GOG Kickstarter and Backer reward items should once aga

  19. PC Gamer

    Pillars of Eternity director thought it had a 50/50 shot before it crowdfunded in 27 hours

    Though Obsidian Entertainment is now known for their shoot-the-moon success with Pillars of Eternity when the studio was at a low point, there was a time when a smart, nostalgic Kickstarter by a known company wasn't the guaranteed smash-hit success everyone assumes it would be no

  20. PCGamesN

    Ahead of Avowed, Obsidian's classic RPG Pillars of Eternity is incredibly cheap

    There aren't many videogame studios with the RPG pedigree of Obsidian Entertainment. In the last twenty years, the team has given us Star Wars Knights of the Old Republic 2, Neverwinter Nights 2, Fallout New Vegas, The Outer Worlds, and Alpha Protocol to name but a few. Next up f