Final polish update!
- clown animations fixed - atrium gravel path added - cheat codes fully implemented, no longer experimental

Developer posts and news about this game.

- clown animations fixed - atrium gravel path added - cheat codes fully implemented, no longer experimental

Overhaul of the plant life in the atrium on level one, added grass, bushes, flowers, increased the quality of the ground mesh and texture

Check out Level 3 and Hard Mode if you haven't - interacting with the gold trophy in the statistics room unlocks cheats (pressing the reset button resets this): Hitting L on a level will bring you to the next level (WARNING: Experimental, do not attempt to access a level beyond y

Added the first 5 steam achievements, basically get both of the trophies and you'll get the achievements, there's one kinda fun easter egg achievement, more in future. Also, I'll be testing this in the near future so expect potential bugs solved soon. Have fun y'all!

Don't worry guys Pingo the Clown has been added to level two, if you find his picture and interact with it, it will be added to the trophy room!

Added a whiteboard in the trophy room so you can keep track of how many items are left on each level. This is more important now that levels are locked until completing the previous difficulty. Have fun and enjoy!

Added progression system. Now you have to collect the 5 unique items from level 1, then the level 1 trophy before you gain access to level 2. This will be the same system for accessing level 3 (which isn't out yet, but will be soon) Additionally, the difficulty menu now has some

Yeah literally I updated the game and immediately went "wow guess you can't hear that" So yeah thats louder now. Still have the light fixtures, level 2, timed mode. Enjoy y'all!

Mostly brighter though, I increased the radius and brightness of the flashlight and added light fixtures throughout the office, some of which are on. The death sound effect has been toned down, and the click sound effect sounds like a mouse click now.

Made the model and sound scarier, they weren't scary enough

- Enemies on level two have been updated, they are faster, have a different appearance (notably), and a unique death sound effect

- fixed issue that disabled dropdowns on main menu after quitting from pause menu - updated enemy navigation, so they should both get stuck less and clip through objects less - player collision updated to make the player more easily able to fit through tight areas - Key to level

- Timed mode - Statistics! Beat your fastest times on each level - Still no mac support sorry I swear it's coming soon

- Difficulty Selector now has options for Easy and Medium, sending you to the first and second floor of the office building, respectively. - LEVEL TWO! Once you select medium, you have to find the key to the stairs and unlock them. After going upstairs, your forgotten item will b