Purgatory: War of the Damned

Ironsun Studios · KISS ltd

Released
Feb 11, 2015
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Purgatory status

    We regret to announce that for the moment the game should be considered on hold indefinitely. We are still currently trying to gain investment to finish the title, which is why it has been difficult to give solid information about the game's status. As you can see this is taking

  2. Developer post

    Purgatory status

    We regret to announce that for the moment the game should be considered on hold indefinitely. We are still currently trying to gain investment to finish the title, which is why it has been difficult to give solid information about the game's status. As you can see this is taking

  3. Developer post

    Purgatory News

    Hi everyone, we would like to apologise for the lack of information recently. Due to unforseen circumstances regarding budget and funding, we have had to halt progress on Purgatory since the last update. We want to thank everyone who has taken a chance on this early access title,

  4. Developer post

    Purgatory News

    Hi everyone, we would like to apologise for the lack of information recently. Due to unforseen circumstances regarding budget and funding, we have had to halt progress on Purgatory since the last update. We want to thank everyone who has taken a chance on this early access title,

  5. Developer post

    UI update!

    This update contains a facelift for the lobby shop, inventory and in-game interface to make it much sleeker and more in-keeping with the game's theme. We've also patched some bugs which include: Player's dying on the spikes in Hane's arena if they come within close proximity 3rd

  6. Developer post

    UI update!

    This update contains a facelift for the lobby shop, inventory and in-game interface to make it much sleeker and more in-keeping with the game's theme. We've also patched some bugs which include: Player's dying on the spikes in Hane's arena if they come within close proximity 3rd

  7. Developer post

    Another big update!

    Here is what our latest update includes: Splash damage has now been fixed. Spell pass-through has been fixed. Phoenix now homes in correctly. Trap deaths have been fixed. Hane's arena has been upgraded to a larger, better looking map. New 8 player map - Archeron Arena! Camera now

  8. Developer post

    Another big update!

    Here is what our latest update includes: Splash damage has now been fixed. Spell pass-through has been fixed. Phoenix now homes in correctly. Trap deaths have been fixed. Hane's arena has been upgraded to a larger, better looking map. New 8 player map - Archeron Arena! Camera now

  9. Developer post

    Our next big update is here!

    We have implemented 2 new maps: Plague Town and Island Fortress These maps will be for large scale battles (8-16) players. Due to their size we have given players speed increases on these levels to help naviagate them quicker. We have also added the option for 3rd person perspect

  10. Developer post

    Our next big update is here!

    We have implemented 2 new maps: Plague Town and Island Fortress These maps will be for large scale battles (8-16) players. Due to their size we have given players speed increases on these levels to help naviagate them quicker. We have also added the option for 3rd person perspect

  11. Developer post

    Bug fixes

    Bot team fights are now functioning properly, you will no longer be set as an enemy of every AI player. Level not updating when the required exp amount is reached is now fixed. Ai will now react to player spell effects such as knockback on fireball and attract on black hole.

  12. Developer post

    Bug fixes

    Bot team fights are now functioning properly, you will no longer be set as an enemy of every AI player. Level not updating when the required exp amount is reached is now fixed. Ai will now react to player spell effects such as knockback on fireball and attract on black hole.

  13. Developer post

    Fear the Archmage!

    We're pleased to announce that Archmage mode is here! A 1v3 battle where the ultra powerful Archmage is selected randomely amongst all participating human players. First side to reach 15 kills wins! Only human players can be selected as the Archmage at the moment, so if you play

  14. Developer post

    Fear the Archmage!

    We're pleased to announce that Archmage mode is here! A 1v3 battle where the ultra powerful Archmage is selected randomely amongst all participating human players. First side to reach 15 kills wins! Only human players can be selected as the Archmage at the moment, so if you play

  15. Developer post

    AI is ready to destroy you!

    We are pleased to announce that AI is now implemented in Purgatory, you can now fight to your hearts content against tenacious bots in a duel, death match or team death match. Good luck!

  16. Developer post

    AI is ready to destroy you!

    We are pleased to announce that AI is now implemented in Purgatory, you can now fight to your hearts content against tenacious bots in a duel, death match or team death match. Good luck!