v1.2.9
Hi everyone, in this patch we have fixed an urgent issue Fixes: Fixed missing card special edition appear on reward UI

Hi everyone, in this patch we have fixed an urgent issue Fixes: Fixed missing card special edition appear on reward UI

Hi everyone, in this patch we have updated the multiplayer league and singleplayer ranked leaderboard reward in view of the new seasons New: New Multiplayer League season coming soon Added 3 new special edition cards (available in the shop or obtainable at the end of Multiplayer

Hi everyone, in this patch we have completed the abilities visual effects New: Added Tremor ability visual effect Added Legion ability visual effect Added Agile ability visual effect Added Indestructible ability visual effect

Hi everyone, in this patch, we continued working on expanding the creatures. After Nature, it's now the turn of the Dimensional creatures, followed soon by the Humans. New: Added 15 new Dimensional creatures Added Divine Sigil ability visual effects Added Immovable ability visual

Hi everyone, in this patch we continued to implement missing ability visual effects and fixed some issues New: Added Call To ability Arms visual effect Added Demonic Summoning ability visual effect Added Demonic Sigil ability visual effect Improvements: Improved AI behaviors Fixe

Hi everyone, in this patch, we've made a number of general balance adjustments to the game experience in order to provide a fair compromise for all players. New: Added Instant Summoning ability visual effect Changes: Instant Summoning: At the end of your turn, if you have no card

Hi everyone, in this patch we have fixed some critical issues related to deck management Improvements: Improved “Invalid Deck” checks Changes: Increased maximum clan members Fixes: Fixed removing card from deck at game startup

Hi everyone, in this patch we have fixed some critical issues related to deck management New: Added Opportunism ability visual effect Fixes: Fixed wrong card copies amount importing deck from text code Fixed various deck integrity check at the start of the game

Hi everyone, in this patch, we are adding missing combat visual effects for card abilities. We will continue to cover the rest of the missing ability effects in the next patch. We have also made some significant changes to the game. New: Added Charm ability visual effect Added Ch

Hi everyone, in this patch we have started to release a creature expansion. This expansion will be released in three separate updates, so that we can focus on balancing before releasing new cards. This expansion will see the release of 15 new creatures in 3 updates, for a total o

Hi everyone, in this patch we have addressed some issues and made some QoL to the cards laboratory. New: Added level option on creating new cards (laboratory cards). Now you can directly create a new card with a specific level without starting every time from level 1 (a shortcut

Hi everyone, in this patch we have address a critical balance issue for some heroes and fixed some critical issue Balance: Joan of Arc (conditions): 3 or less allied Soldiers on the battlefield 1 or more Soldiers in your deck Turn 4 or later Demigra, God Demon: reduced stats buff

Hi everyone, in this patch we have focus on fix some multiplayer issues and balance some cards/hero Improvements: Improved multiplayer match stability Balance: Joan of Arc: All allied Soldiers on the battlefield gain +(1/1/1/1/1)/+(0/0/1/1/2). Add a random Soldier with the lowest

Hi everyone, in this patch we have focus on improve player game experience New: Added the “claim all” button on the achievements menu. You can now claim all achievements in one time Improvements: Improved battle player info UI Fixes: Fixed AI not use unlocked special edition card

Hi everyone, We have made an important change to the Multiplayer League mode ranking system. In particular, we have revised the scoring system , making it easier and faster to climb the ranks than before. We have also made improvements to the ranking system in general. In additio

Hi everyone, in this patch we have focus on improve the player progression experience and fixed some issues Improvements: Improved starter decks (affects only new registered players since now) Changes: Multiplayer Standard is now available from level 5 (instead of 7) Multiplayer

Hi everyone, in this version we have continued to address some issue related to Steam release New: Added blessing check for Multiplayer Standard match. If you want you can play without blessing without remove preset from your deck Improvements: Improved multiplayer connection sta

Hi everyone, in this version we have continued to fix some issues related to the Steam release. Changes: Singleplayer challenges opponents now have blessings (based on your blessing amount, similar to singleplayer standard champion difficulty) Turn countdown start show from 10 re

Hi everyone, in this version we have fixed some critical issues discovered during the Steam release. Fixes: Fixed player level rewards claim button not refresh after claim rewards Fixed rewards menu UI not refresh correctly in some circumstances Fixed missing VIP rewards notifica

ːsteamhappyː OFFICIAL RELEASE ːsteamhappyː With this update, we have reached an important milestone in terms of graphics . In particular, we have focused on the battlegrounds , as this was the only part of the game that was not yet in line with the new UI and graphics . That said