Update Notes for 1.0.2.0 20-Dec-2024
Adjusted zombie speeds to improve game balance. Added new weapons to levels to enhance overall gameplay.

Developer posts and news about this game.

Adjusted zombie speeds to improve game balance. Added new weapons to levels to enhance overall gameplay.

Fixed texture issues on the New Eisenfield level. Resolved texture glitches on the Outpost 51 level. Addressed checkpoint malfunction on HellMart level.

Music Updates: Adjustments and improvements to the soundtrack. Bug Fixes: Various minor bug fixes for enhanced performance.

Resolved gamma issues in the first level when using low shadow quality settings. Reduced drone health in the City Level for improved gameplay balance. Applied minor localization fixes.

Added the ability to switch weapons while running. Implemented minor bug fixes for improved stability.

Added a flashlight feature to enhance gameplay. Activate with "L" on the keyboard or "Right Shoulder" on the gamepad. Introduced new items and weapons across levels to improve difficulty balance. Added new localized content for an enhanced player experience.

Introduced a Checkpoint System to enhance gameplay experience in large levels. Added checkpoints to the Egypt Pyramids and Hospital Interior levels. Added new weapons to the Topkapi level to improve gameplay balance and difficulty. Various minor fixes and improvements throughout

Replaced all music with royalty-free tracks to prevent copyright issues. Removed licensed music, including tracks from Envato. Fixed texture issues in several levels for a more polished visual experience. Made minor localization adjustments for improved language support.

New weapons, ammo, and health packs have been added to levels to improve difficulty balance. Additional lighting has been placed to help players identify exit doors more easily. Climbable zones have been introduced in the subway level.

Added the ability to toggle music on or off in the Options menu. Fixed material issues in certain levels for improved visuals.

Adjusted Nightmare Difficulty: Reordered levels in the Nightmare Difficulty (Red Door) mode to provide a smoother challenge curve. Additional Weapons: Added new weapons to specific levels for a more balanced and accessible gameplay experience. Bug Fixes: Addressed minor bugs to e

Increased player health. Fixed collision issues for certain objects. Removed container arrow graphics to prevent confusion. Added new weapons in some levels to improve difficulty balance. Implemented several localization fixes.

Resolved gamma issue in the first level. Fixed ground texture issue in the Hellmart level. Addressed minor localization issues.

Minor Bug Fixes.