Ver 3.0.2.0
・Fixed several text and typo issues. ・You can now start and stop the timer using the Space key.

MONO ENTERTAINMENT · Phoenixx Inc.

・Fixed several text and typo issues. ・You can now start and stop the timer using the Space key.

A huge thank you to everyone playing Clock Rogue ! First up, we’ve refreshed the game's main key visual! Additionally, the Nintendo Switch version is officially out now! We hope you check it out and enjoy it. Alongside these exciting updates, Ver3.0.1.0 is now live! Here are the

・Fixed a bug where the game would not progress if you have more than 6 actions.

・Fixed a bug where the result screen would be gliched if the player was defeated by an enemy's attack but then defeated the enemy with poison afterward. ・Fixed a bug where the description displayed when hovering over the poison status icon on an enemy was incorrectly showing the

Thank you for playing Clock Rogue! We have released the Ver2.0 major update for Clock Rogue. The update includes the following changes: ・Added two new playable characters. ・Added a Library feature where you can check all the moves in the game. ・Added new achievements and an in-ga

Thank you so much to everyone who has been enjoying Clock Rogue! We have decided to release the major update for Clock Rogue on March 14th. This update will introduce two new characters along with other features. Please stay tuned and look forward to it!

・Fixed some typos.

・Change the explanation text for the Hard Mode Day 20 boss.

Thank you so much to everyone who has been enjoying Clock Rogue! We decided to develop a major free update for Clock Rogue. We are aiming for a release around spring next year. Thank you again for playing Clock Rogue. We will try our best to crate an enjoyable experience.

・Fixed a bug where the first digit of the Shield value would not be displayed when the Shield value exceeds 100.

・Fixed the explanation of the move Beam Shield.

・Enlarged the effect displayed when an enemy is paralyzed. ・Added a function to recover data if the game becomes unplayable.

・Fixed a small bug about the tutorial.

・Updated the description of the enemy character "Rote"'s ability. Before : Rotate the clock 90 degrees clockwise at the end of the turn. After : Rotate the clock 90 degrees anticlockwise at the end of the turn. The enemy's ability remains the same.

・Changed it so that the first boss's ability gets activated on the first turn as well.

・Added a text "HARD MODE" in the calender scene when you start the game with hard mode. ・Fixed some English typos.

Fixed some minor bug related to the boss ability.

Fixed some minor bugs related to the boss.