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Atomcraft cover art

Atomcraft

Triplejump

Released
22 Jul 2026
Platforms
Last updated
15 Sep 2026, 01:17
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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SandboxCraftingScienceSimulation
Latest players
32
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$14.99
Regional prices
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. 15 Sep 2026Developer post

    Monster Ring and other Hotfixes :) (1.0.52)

    This update adds some hotfixes: BUGFIX: Monster Ring wasn't functional before - now it works :) It adds to the max monster count and doubles the monster spawn rate. This also makes it possible to spawn monsters in Creative Mode to get ectoplasm or slime. BUGFIX: RNG (random numbe

    Read update · Original post

  2. 12 Sep 2026Developer post

    RNG and other fixes :) (1.0.51)

    This build adds a number of bugfixes. The biggest one is that random number generation (RNG) is revamped to prevent inconsistencies that were present before. RNG volumes are now generated in a way to give guarantees that they will visit the entire value range for any given positi

    Read update · Original post

  3. 10 Sep 2026Developer post

    Fungus Update! :) (1.0.50)

    This update lets you grow fungus and obtain various useful materials from it! :) Fungus spores will now change into the static fungus pixels when they settle on a material that fungus is able to grow through. Here is the current list: Dirt, Loam, Limestone, Limestone Wall, Apatit

    Read update · Original post

  4. 08 Sep 2026Developer post

    UI Scaling added! (1.0.49)

    Just a quick update to add this as fast as possible: UI scaling is now finally in the game! The default keys for scaling the UI are comma and period (they are rebindable in settings) The UI scale is saved/restored in the device save data. Also: this patch includes a bunch of loca

    Read update · Original post

  5. 07 Sep 2026Developer post

    Soda :) (1.0.47)

    This update adds Phosphoric Acid and some ways to create a variety of sodas and cola :) (making soda is going to be important for an upcoming Slime Ranching update) Apatite also now mines into 3 variants: Fluorapatite, Chlorapatite, and Hydroxylapatite, each of which can react wi

    Read update · Original post

  6. 05 Sep 2026Developer post

    Lasers, Mirrors, and Prisms! (1.0.43)

    This update adds a bunch of things related to lasers! Emerald, Sapphire, Amethyst, and Diamond Laser pixels are now craftable! Mirror Pixels are craftable from Silver and Glass! They deflect lasers, and can be opened/closed using signals. Two Mirror Pixels on a 45 degree diagonal

    Read update · Original post

  7. AtomcraftAtomcraft cover art
    03 Sep 2026Developer post

    Hotfixes (1.0.42)

    Here are a couple quick hotfixes while I'm working on some bigger updates: QoL: delay resaving the *.universe file when the player restores an element so it doesn't create a pause - this is what was causing the freezing for some people when completing an element in the ship progr

    Read update · Original post

  8. 01 Sep 2026Developer post

    Hotfixes and Andesitic Lava Chemistry (1.0.40)

    Today I did a bunch of bugfixes, and also made adjustments to lava! Andesitic Lava now cools into Sodium Aluminosilicate, and I added reactions for Sodium Aluminosilicate and its downstream products: Sodium Silicate, Sodium Aluminate, and Aluminum Hydroxide, to connect it into ot

    Read update · Original post

  9. 31 Aug 2026Developer post

    PvE Survival Crafting Fest Sale!

    Atomcraft is on sale for the week of the PvE Survival Crafting Fest!!! Here's an overview of Survival Mode for new players: SURVIVAL MODE OVERVIEW Survival Mode adds a lot of additional challenges to the core building/exploration-oriented mode, for example: Slimes spawn on the su

    Read update · Original post

  10. 31 Aug 2026Developer post

    Added Background Paintbrush! (1.0.34)

    The first pass of background pixels is now in! Using the Paintbrush, you can paint on the background using specific materials: Rose Petal + Egg Yolk (Blender) = Red Paint Marigold Petal + Egg Yolk (Blender) = Orange Paint Sunflower Petal + Egg Yolk (Blender) = Yellow Paint Cut Gr

    Read update · Original post

  11. 27 Aug 2026Developer post

    Quality-of-Life Improvements! (1.0.32)

    A bunch of quality-of-life improvements in this build! 1.0.32: Added "Show HUD" toggle on F6 UPGRADE: Recharge Rate 4 added, to make Particle Accelerator beam easier to use Added Credits Screen Made the achievement for the best ending also trigger the “escaped the asteroid belt”

    Read update · Original post

  12. AtomcraftAtomcraft cover art
    25 Aug 2026Developer post

    Save System Hotfixes (1.0.31)

    This adds a few things, mostly related to the save system: put in better containment for when errors occur on planet segments in the loading and saving processes in situations where a planet segment didn't get saved properly, will load as empty instead of being filled with sand B

    Read update · Original post

  13. 23 Aug 2026Developer post

    Updated Save System!

    We have big updates to the save system in this build! The new save system will save everything related to a particular world into a singular .universe file in the Worlds directory (currently about 120MB). It does atomic saves and maintains a list of 5 rolling backups, so it shoul

    Read update · Original post

  14. 22 Aug 2026Developer post

    Performance improvements, started adding videos to menus :) (1.0.29)

    With this update I have mostly made some improvements to memory allocations and performance that should help to reduce stuttering for players who have been experiencing it. But also, I found out how to play video clips in Godot and started adding video previews to the crafting me

    Read update · Original post

  15. AtomcraftAtomcraft cover art
    21 Aug 2026Developer post

    More Quick-Fixes (1.0.28)

    Just a couple quick things today: QoL: If something is already in your Material HUD Bar and you Middle-mouse-button it to select it, it'll just select the existing material slot instead of assigning a duplicate QoL: Walk-Through-Walls Boots only operate when in Jetpack Hover Mode

    Read update · Original post

  16. 20 Aug 2026Developer post

    Added Temperature Sensor!

    Temperature Sensor pixels are now in the game! These should be handy for temperature regulation in machines. :) You can use Rotate and Program (as well as the Wrench) to adjust the settings. Possible values are 500K, 1000K, 1500K, and 2000K. When the Temperature Sensor pixel reac

    Read update · Original post

  17. 19 Aug 2026Developer post

    Balancer, Splitter, and Simulation Controls!

    Some great updates today: the Balancer and Splitter are now added to the game! The Balancer takes in inputs from the left and the right in a perfectly alternating manner, and drops them below. Each time it takes an input from the left or the right it switches state, and it only a

    Read update · Original post

  18. 18 Aug 2026Developer post

    Berry Bushes now plantable! And other hotfixes...

    Berry bushes can now finally be planted using Berries :) They grow very quickly (will probably get some tuning in the future), so now you can create your Berry and Wine auto-farms! Other hotfixes: BUGFIX: another attempt at making the jump/jetpack-impulse fully framerate independ

    Read update · Original post

  19. 17 Aug 2026Developer post

    Some hotfixes for Survival Mode

    Here are some quick hotfixes and additions for Survival Mode! Wire-blocks now allow materials to pass through vertically or horizontally, but block on diagonals - the diagonal passage was creating some confusing situations with ways that people commonly use wires, so I'm hoping t

    Read update · Original post

  20. 16 Aug 2026Developer post

    Survival Mode Added!

    Survival Mode is now in the game! I know what you're thinking - there already was a Survival Mode! Well, that mode is now Normal Mode, and we have a NEW mode called Survival Mode which adds a lot of additional challenges, for example: Slimes spawn on the surface and are more prev

    Read update · Original post

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