Knightborn

Coming soon

Lunar Clan · Ultimate Publishing, Ultimate Games S.A.

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    New Demo Reveal: Pinewood

    Welcome to a first look at Pinewood, an open-world co-op demo from Knightborn. This footage is from an early playtest; many systems and visuals are still work-in-progress. Pinewood supports up to 3 players (solo play possible) and focuses on exploration, quests, and cooperative c

  2. Developer post

    The Comeback: Knightborn Returns Stronger

    Hi again, it’s me, cemuka! It’s been a long while since the last update for Knightborn. After pushing forward for nearly ten years, I hit burnout and had to take a step back. I tried returning a few times, but it just didn’t click. It took months to recharge — but I’m happy to sa

  3. Developer post

    Demo 0.502 - Patch Notes

    - Fix orc tent actors - Fix closest enemy lookup issue for unitialized units - Fix skill cast fail state

  4. Developer post

    Demo 0.501 - Patch Notes

    - Implement unit hud disappear range - Fix consumable use forever issue

  5. Developer post

    Demo 0.5

    - NEW MAP - Colony Zone PVP(alpha) - Fix unit path avoidence - Fix skill bar and book icons tooltip hang on drag

  6. Developer post

    Patch Notes - Demo 0.4

    New - Draggable inventory and skill panels New - Skill Book - Unlock new skill with level up points New - Skill Bar - Drag and use skills and consumables New skill abilities for each class New - Trinket equipment slots Improved xp distribution by enemy spawns Improved movement an

  7. Developer post

    Hotfix - Demo 0.31

    Add fatal error panel Fix player chat hud issue for peer players

  8. Developer post

    Patch Notes - Demo 0.3

    Add use skill with pointer Add skill execution feedback in skill bar items Add chat display over player hud Add class label in team member Display team members on create character state Add alternative item drop input(Left CTRL + Click) Improve unit aggro behavior - reset timer w

  9. Developer post
  10. Developer post

    Patch Notes - Demo 0.2

    - Add vsync option - Add target selection circle color change by unit team - Add new skill fx - Fix screen scaling for wider screens - Fix set free orc event results - Implement toggle run feature using X key

  11. Developer post

    Patch Notes - Demo 0.2

    - Add vsync option - Add target selection circle color change by unit team - Add new skill fx - Fix screen scaling for wider screens - Fix set free orc event results - Implement toggle run feature using X key

  12. Developer post
  13. Developer post

    Ready your team: Knightborn Next Fest Demo Released!

    Greetings I'm excited to announce the release of our demo build. In this demo, you'll explore Lyrendil Island, a showcase map created specifically for the Steam Next Fest demo to give you a taste of what we've developed so far. Here’s what you can expect: 1 to 3 Players Co-op Pla

  14. Developer post
  15. Developer post

    Playtest live!

    Let the adventure begin! The time has come to experience the Knightborn journey! I'm excited to announce the release of the first playable build to a select group of 141 testers. The test build introduces an island map that is available to play co-op and core features like quests

  16. Developer post

    New map for the demo, more skills, better camera controls - Knightborn Devlog 4

    Big news on the demo map! I started making a new map tailored to experience the core loop of Knightborn. This haunted island map once knew peace, but now terror reigns under the grip of evil powers and creatures. Gear up your team because co-op is ready to conquer the demo map wi

  17. Developer post

    Skill Upgrades, demo progress and lots of bugs - Weekly 3

    Hi everyone, let's walkthrough the development for this week. Skill Upgrade Each new level, player can upgrade a skill by spending a level point using the upgrade button. Coop Gameplay Test First demo gameplay test was fun and revealed important bugs. Enjoy the first co-op gamepl

  18. Developer post

    Knightborn Weekly Report

    This is the first weekly report and I feel excited to share the development progress of Knightborn with the community. Here are the highlights from this week: Team list Players on the same team are displayed and can be selected as target units. Gold and XP Killing any enemy unit

  19. Developer post

    Knightborn Steam Page and Development

    Greetings, Steam community! I'm excited to make my first post and share the news that Knightborn Steam store page has been approved this week! As we embark on this incredible journey, I wanted to give you a sneak peek into what I've been working on and my vision for the game. 🎮