Three Kingdoms: The Blood Moon

Kygua Tech · Gamersky Games

Released
Apr 2, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v3.9 Patch Note

    Fixes & Optimizations: Cards generated by Dual Wield no longer consume Thousand Arms Statue charges. Optimized text and translations.

  2. Developer post

    🎉✨ Incredible Discounts Inside! The Perfect Time to Grab Your Copy ✨🎉

    🌸Steam Spring Sale 2026 🌸 🌟 There’s never been a better time to dive in—grab your copy while the discount lasts! 🌟 Whether you’ve had us on your wishlist for a while or you’re just discovering us now, jump in and enjoy the adventure. We can't wait to see you in the game!

  3. Developer post

    🏆 Help Us Win a Steam Award!

    Dear Players, Thank you for your unwavering support! This year, is eligible for the Steam Awards, and we would be honored to have your nomination! 🙏 🌟 Our Dedication to the Experience High freedom in tactical construction Innovative gameplay mechanics Breaking the mold of tradi

  4. Developer post

    v3.8 Patch Note

    Adjustments: Updated map generation algorithm: Starting points now always have 3 branching paths. Winevendor will no longer appear in the early sections of chapters. 【Leap】 changed to Limited (2) . 【Blood Explosion】 reworked as a "Skill" that stuns enemies. Blood Explosion+ now t

  5. Developer post

    v3.7 Patch Note

    Adjustments: 【Ankle shot】Now limited to 1 use.【Ankle shot+】Fragile effect increased to 4. 【High Kick】Attack range reduced to 1–2. 【Boulder】Attack range increased to 2–5.【Boulder+】Attack range increased to 3–6. 【Heavy Shot】Can now hit the same enemy multiple times; arrow consumpti

  6. Developer post

    V3.6 Patch Note

    Adjustments: Winevendor appears 1 additional time on the map path. Winevendor's Peanut effect range increased to 1, Bun increased to 2. Wine purchase cost increased to 60, Peanut/Bun purchase cost increased to 30. Yellowsky series cards reworked, now all cost 1 Max HP and gain De

  7. Developer post

    V3.5 Patch Note

    Adjustments: Burst: Strength gain increased to 8~12 points. "Throwing" Shield now will also replaces "Parry+". Improved display for “Revenge” - specific values are now directly visible during combat. "Master's Talisman" effect increased to 2-4. "Timewalking" no longer triggers en

  8. Developer post

    Fish to Dish: Idle Sushi is released !

    Hi Everyone, our second game Fish to Dish: Idle Sushi ] is released now ! Price The price of the game is $5.99, with 10% lauched discount. Lauch Content 100+Fish 100+Sushi 100+Decorations 5 Sea Area 20+NPC Cross Promotion The game has cross promotion with numerous of indie game c

  9. Developer post

    V3.4 Patch Note

    Adjustments: Guan Xing: "Leap" has been added to the initial event card library. "Unwavering" can now be played with "Thousand Arms Status" during your turn, but it won't trigger a counter card. Zhang Xingcai: Reworked "Red Potion", now triggering bleed damage at the end of your

  10. Developer post

    V3.3 Patch Note

    Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigg

  11. Developer post

    V3.3 Patch Note

    Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigg

  12. Developer post

    V3.1 Patch Note

    Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。

  13. Developer post

    Three Kingdom: The Blood Moon Full version is Available NOW!

    Dear Players, After countless memorable adventures, we're thrilled to present Three Kingdoms: The Blood Moon - Full Version 3.0! Thank you for journeying with us - your passion and feedback have shaped this game into what it is today! This major update brings exciting new content

  14. Developer post

    V3.1 Patch Note

    Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。

  15. Developer post

    V2.6 Patch Note

    Adjustments: Optimized Jiang Wei's Fans position. Formation will change according to the types. New Relic "Star Anise", increases "Impact" damage by 2-4. "Heart Piercer" adjusted to destroy arrows, damage increased to 2 per arrow. "Heart Piercer+" remains the same. "Emergency Rea

  16. Developer post

    V2.5 Patch Note

    Adjustments: Added refresh function to the card selection phase of the initial event. Damage upgraded to 7.

  17. Developer post

    V2.4 Patch Note

    Adjustments: "Spin" limited uses increased to 2-3 times. "Turn" now counts as control. Fixed buff name errors for "Dual Wield" and "Double Shot". Updated victory text.

  18. Developer post

    V2.3 Patch Note

    Adjustments Cross-Class Relics are now available for Liu Shen. Mana cost for "Spin" increased to 2. Fixed an overlap bug affecting "Volley" "Boomerang" and "Couple Sword". Speed optimizations are in place, more animations will no longer be affected by speed boosts.

  19. Developer post

    V2.2 Patch Note

    Adjustments: Boss HP for lower and mid difficulties has been increased. Treasure chests now have a new look (drop rates unchanged). “Heart Piercer” now affects 1-2 slots per arrow. “Auto-Skip” function adjusted for new characters. Speed-up feature optimized; some functions are no

  20. Developer post

    V2.1 Patch Note

    Added a new map branch for Chapter 2, and 2 for Chapter 3. Aim: Charge time reduced to 4~8 points. New effect: gain 1~2 arrows. Mafei: Effect enhanced to 1/2~1 block. The Dragon Advisor event: Removed the option to draw extra cards and added a departure option. Adjusted interacti