Patch Notes:
- A bug has been fixed that caused the game to only appear in English.

Developer posts and news about this game.

- A bug has been fixed that caused the game to only appear in English.

- A bug has been fixed that caused staff and knights of the club to disappear upon receiving a scouting report. - A bug has been fixed that prevented using lances in quick tournaments after playing the campaign.

The following changes have been added: - The ability to rename any knight, staff member, or horse has been added. - When hovering over the weather icon during a tournament, the penalties caused by the weather conditions will now be displayed. - Improved pre-tournament screen pred

The following changes have been added: - Improvements and optimization in how the AI handles training - Fixed some UI and localization issues - Added a confirmation pop-up when saving a game, and another one for overwriting a game - Fixed an issue where the game would attempt to

The following changes have been added: - New icon to represent injuries - Fixed issues with the sponsorship offers UI - Fixed a bug that caused phantom sponsorship offers to appear when transitioning between seasons - Fixed a bug that prevented you from following or adding knight

The following bugs have been fixed: - Some localization errors - The tutorial wouldn’t restart when reactivated in settings - Issues in the database at the end of the season that could cause phantom teams to appear in subsequent tournaments

The following bugs have been fixed: - Moments when the knight could temporarily float in the air during a tournament - Bug that prevented changing the training for horses - Some localization errors - Error where, when creating a game with a custom team, it would always appear as

- Fixed a bug that occasionally occurred when advancing to the next round, preventing the tournament from continuing. - Fixed a bug that created "phantom" knights after player tournaments, resulting in blank spaces in the tournament results rankings.

- An issue has been fixed that caused some lances to appear empty in certain tournament situations.

Jousting Manager is officially available for early access. Your journey to manage the best jousting tournaments has begun, and I can't wait to hear your feedback. What's next? I haven't had time to convert all the classes that most affect performance to C++, so in some areas, esp

📢 Official Announcement: Jousting Manager Early Access Launch Delay 📢 Dear Jousting Manager Community, I wanted to inform you that I have decided to delay the early access launch of Jousting Manager until August 19th. I know many of you were excited to start your adventures in

Dear Users, A bug was discovered that caused the javelin event to start prematurely. This premature start subsequently led to errors throughout the tournament, affecting event progression, rankings, and match pairings. I have deployed a hotfix to correct the problem. The hotfix e

Hi everyone, A small update has been added to the demo, including a brief tutorial in the campaign to help players understand the mechanics. Happy jousting!

My lords! My ladies! The time has come to don your armor and sharpen your lances, for the demo of Jousting Manager is finally here! Download the demo today and begin your quest for glory! I'm keen to hear your feedback on the Steam community or our Discord community: Let the tour

Demo release: May 31st My lords! My ladies and esteemed guests gathered within these hallowed digital halls, lend me your ears! For I bring tidings of great import, a proclamation that shall echo through the annals of time! Behold, on the eve of the thirty-first day of May, in th

DevUpdate: The next two weeks will be dedicated to finishing everything related to the new UI, especially adding many more faces. The next step is preparing a demo that will only feature the quick tournament option, which allows you to play as many tournaments as you want. I'm co

Hello, in this video, you'll see me playing through an entire tournament while explaining its mechanics. If you don't have time to watch the full video, don't worry because, in the following days, I will be uploading shorter articles explaining the different tournament mechanics

Why this game? I've spent countless weekends scouring Steam for sports management games, always hoping to find one with a medieval twist. So, one Christmas, I decided to take matters into my own hands. Initially, I had a game with just two boxes that changed colors depending on w