Update Notes 12/14/2017
Fixed a bug that prevented some Battle Chains challenges from being removed from the Global list when their completion limit expired. Added a new enemy type that can appear in the random stages.

Technical data

Fixed a bug that prevented some Battle Chains challenges from being removed from the Global list when their completion limit expired. Added a new enemy type that can appear in the random stages.

Fixed a bug that prevented some Battle Chains challenges from being removed from the Global list when their completion limit expired. Added a new enemy type that can appear in the random stages.

Our second game, Golem Gates is out now on Steam Early Access! A couple videos showing off the gameplay:

Our second game, Golem Gates is out now on Steam Early Access! A couple videos showing off the gameplay:

-Fixed an issue that could cause unplayable challenges to be left in the Battle Chains browser indefinitely. -When uploading a Battle Chains game to the global list, you can now choose how many players can complete your challenge before it is removed from the list. (Previously, t

-Fixed an issue that could cause unplayable challenges to be left in the Battle Chains browser indefinitely. -When uploading a Battle Chains game to the global list, you can now choose how many players can complete your challenge before it is removed from the list. (Previously, t





We are having a giant sale this week to promote Revolution Ace.

-Increased weapon damage -Online server back up and running

We have made a few changes to improve the experience for new users a bit. -Simplified the tutorials -Players now start with the second weapon slot and air to air missiles

We have made a few changes to improve the experience for new users a bit. -Simplified the tutorials -Players now start with the second weapon slot and air to air missiles

Four new stages with randomly generated enemy waves are now available! These stages can be played in Skirmish (single and co-op), Versus, and Battle Chains modes. In competitive modes both players get the same layout to maintain fairness. Bug Fixes -Fixed an issue with the bosses

Four new stages with randomly generated enemy waves are now available! These stages can be played in Skirmish (single and co-op), Versus, and Battle Chains modes. In competitive modes both players get the same layout to maintain fairness. Bug Fixes -Fixed an issue with the bosses

-Fixed a bug that caused connections via the game browser to not use NAT tunneling -Friend invites and join via presence from the Steam overlay should now work correctly even when the player's game is set to private -Join by IP now accepts hostnames. NOTE: You need to open/forwar

-Fixed a bug that caused connections via the game browser to not use NAT tunneling -Friend invites and join via presence from the Steam overlay should now work correctly even when the player's game is set to private -Join by IP now accepts hostnames. NOTE: You need to open/forwar

-Switched initialization code for PhysX to minimize issues a few people were having and improved instructions when an error occurs -Fixed some display issues when the Dynamic Lights setting is disabled -Fixed issues with controllers in splitscreen when one controller is a newer X

-Switched initialization code for PhysX to minimize issues a few people were having and improved instructions when an error occurs -Fixed some display issues when the Dynamic Lights setting is disabled -Fixed issues with controllers in splitscreen when one controller is a newer X