SURVIVE_DAY1
RESEARCH_ANY_1
scenario_randomtown_unlocked
SURVIVE_WEATHER_JUNKNADO
INFLUENCE_GAIN_ANY
COLLAPSE_ANY
SURVIVE_MONTH1
CITIZENS_COUNT_50
event_ship_dontbuild
EVENT_ENTER_MYSTERIOUS_BUILDING
event_trader_rob
event_personalproject_completed
EVENT_STEAK
scenario_brokentanker_unlocked
building_beaconofhope_getpeople
EVENT_GRIEVING_MONSTER
scenario_oilrig_unlocked
event_walk_naked
event_hellrain_encounter
scenario_crumbling_unlocked
scenario_cybertower_unlocked
scenario_darktides_unlocked
scenario_roguelake_unlocked
scenario_tropicalisland_unlocked
scenario_randomtown_completed
policy_freeelections
policy_deathpenalty
SURVIVE_NOT
building_controlcenter_balloon
scenario_oilrig_completed
scenario_rocketsite_unlocked
scenario_cybertower_completed
event_rogue_buff
scenario_crumbling_completed
scenario_tropicalisland_completed
scenario_roguelake_completed
building_workers_endgoal
building_engineers_endgoal
building_sailors_endgoal
scenario_darktides_completed
scenario_rocektsite_completed
scenario_darktides_didnotsacrifice