The Girl and the Robot

Flying Carpets Games

Released
Aug 17, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Reminder: 2 DAYS LEFT in The Girl and the Robot card game Kickstarter!

    Hello everyone! This is just a friendly reminder that there's only 2 DAYS LEFT in The Girl and the Robot card game Kickstarter ! If you already backed us, thank you we love you! If not, this is the chance to help us break through all those stretch goals :D

  2. Developer post

    The Girl and the Robot Card Game Kickstarter is now LIVE!!

    We are very happy to announce that the Kickstarter for our new card game based on The Girl and the Robot is now live! Link: Please check it out and share with your friends! :)

  3. Developer post

    The Girl and the Robot Card Game coming to Kickstarter October 24th

    We are happy to announce that we will launch a card game variation of our video game The Girl and the Robot on Kickstarter October 24th 2019. The Girl and the Robot – The Card Game is a Russian roulette inspired strategic card game that involves protecting yourself and your teamm

  4. Developer post

    The Girl and the Robot card game is coming soon!

    Hey y'all, If you enjoyed The Girl and the Robot, know that we are now working on a new card game variation that delves even more into the fantasy world and that will be available soon on Kickstarter! Take on the role of the girl and the robot as you battle the evil queen in this

  5. Developer post

    Version 1.005 Update! Steam Achievements!

    Thank you all for your feedback; you wanted Steam Achievements, so here they are in this update! Also The following have been fixed: - Various bug fixes - More Optimization (run faster) Enjoy!

  6. Developer post

    Version 1.005 Update! Steam Achievements!

    Thank you all for your feedback; you wanted Steam Achievements, so here they are in this update! Also The following have been fixed: - Various bug fixes - More Optimization (run faster) Enjoy!

  7. Developer post

    Version 1.004 Update! Linux & Mac Shader Fixes

    Thank you all for your feedback, here's another patch. The following have been fixed: - Fixed shader issues on Linux and Mac - Fixed Input sometime not working on UI screen - Bug fixes at boss fights - Shader Optimization Also we made a little video for those having trouble with

  8. Developer post

    Version 1.004 Update! Linux & Mac Shader Fixes

    Thank you all for your feedback, here's another patch. The following have been fixed: - Fixed shader issues on Linux and Mac - Fixed Input sometime not working on UI screen - Bug fixes at boss fights - Shader Optimization Also we made a little video for those having trouble with

  9. Developer post
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  11. Developer post

    Version 1.002 Update! Optimization and bug fixes

    Hello everyone, we just uploaded a new version (1.002). In this version: - we optimized the game a bit more - we fixed some bugs related to puzzles - we retouched the first boss fight so that it's easier to understand and clear. Enjoy!

  12. Developer post

    Version 1.002 Update! Optimization and bug fixes

    Hello everyone, we just uploaded a new version (1.002). In this version: - we optimized the game a bit more - we fixed some bugs related to puzzles - we retouched the first boss fight so that it's easier to understand and clear. Enjoy!

  13. Developer post

    Version 1.0 Ready! Steam release date confirmed!

    Hello everyone! It's with great pleasure that I announce our Steam release date: Thursday August 18 2016 Our Steam page is online, please help us spread the word: It's been a long journey and me and my team are very grateful for this experience of making a first game as an indie

  14. Developer post

    Version 1.0 Ready! Steam release date confirmed!

    Hello everyone! It's with great pleasure that I announce our Steam release date: Thursday August 18 2016 Our Steam page is online, please help us spread the word: It's been a long journey and me and my team are very grateful for this experience of making a first game as an indie