Robot Detour

Nozomu Games

Released
Nov 14, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    1 year anniversary!

    Hello, fellow detourists! Robot Detour, our first Steam release, our small puzzle magnum opus, turns 1 year old today! 🎉 It's on -50% sale for a week (just 3 bucks) - for those of you who still haven't played the game (or who wants to gift it to all their friends) ...how many pe

  2. Developer post

    Update 1.1.2: "No save file" fix

    Several of you reported that new update brought a critical bug: game was not saved on exit. Oof! Thanks to your reporting (especially 4RT1F1C1AL who provided an exact source of problem on discussion page), we could catch the Steam Cloud bug and fix it with this new update. If you

  3. Developer post

    First update (and thank you all!)

    Hello, fellow detourists! First and foremost: thank you for all the support! Our game may not be the most popular one, but we hit a lot of cool milestones during the past two months, including: selling 1000 copies appearing in EDGE magazine and on Aliensrock channel getting to 10

  4. Developer post

    v.1.0.6: Third patch is a charm

    Hello! Nothing too extreme here, mainly dealing with visual bugs. Glad everyone is enjoying the game! Changelog - fixed visual bug on bonus levels in World 2, when robot friends didn't materialize when you collected all charge particles - fixed visual bug in world 6 regarding und

  5. Developer post

    1.0.5 update, a.k.a. second patch

    Patchnotes - fixed unintended solution on lvl 85 - fixed double undo after death - faster map load! - fixed not respecting music volume setting on game load (also this hopefully fixes the inability to launch the game for some users) - fixed visual bug on undo in bonus levels in w

  6. Developer post

    v.1.0.4: First fixes!

    Hello, fellow detourists! Thank you so much for playing Robot Detour in the first days, streaming and reporting bugs! The release went almost smoothly... at least without any major bugs. But still, there is always something to fix and to make better! Here is our first patchnote:

  7. Developer post

    Robot Detour is out!

    Hello, players! Sorry we didn't communicate that much through Steam announcements, we were too busy finishing the game. When the studio is just two people, there is not much management you can do... Anyways. Robot Detour is finally finished and out! Last year was a wild ride for

  8. Developer post

    Steam Deck compatability: state & updates

    Several playtesters tried Robot Detour on Steam Deck, and it can be easily completed from start to finish without any problems! Feel free to test the game for yourself and post updates in the comments! We don't have hardware to test on, but well try to address what we can.

  9. Developer post

    Quality of life update #1

    So, what do we have here... Finally: now you can undo several times! Even during the level! Keyboard navigation: now you can play with arrows or wasd without ever touching your mouse! Some other quality of life fixes that are still important, but not as important as first two poi

  10. Developer post

    First demo fix (0.7.4)

    - Fixed "undo" reverting to blocks stuck in the middle of animation - Fixed broken pause/settings navigation - Fixed unintended route in level 8 - Fixed SFX setting not affecting some sounds - Fixed robot movement during pause menu Hopefully that's all breaking changes! Next upda

  11. Developer post

    Robot Detour demo is out!

    Hello Steam community! I am still not familiar with how "the stuff is done" here, but I know for sure that: - we made a public demo for Robot Detour - It has no game-breaking changes, the experience is pretty smooth - I should initiate this contact with you 😌 Our whole team is v