Unity CVE-2025-59489 Patched
Unity CVE-2025-59489 patched.

Unity CVE-2025-59489 patched.

Thank you very much for playing and for your feedback. In this update: Enhanced Equip Button: Now you can also use the Equip button to move HP recovery items to the Quick Use slot. When weapon slots are full, using the Equip button will replace the current selected weapon. Note t

Thank you very much for playing and for your feedback. In this update: New: Added variations to the existing BGM in all dungeons. Fix: Fixed some weapon and UI related bugs. We will continue to improve the game, so if you have any opinions or questions, we would be grateful if yo

Thank you very much for playing and for your feedback. In this update: New: Added new craft buttons for 5X and 10X quantities. New: Added display if inventory went full while crafting. New: Added low hp(under 10%) alert sound following a notification. Improvement: Switching betwe

Thank you very much for playing and for your feedback. In this update: Revamped explosive effects for various bomb weapons and when enemies are defeated. Added information about the Multiplayer Mode on the title screen. Improved visibility of enemy HP bar and fixed bugs related t

Thank you very much for playing and for your feedback. In this update: QoL Improvements: Adjusted the timing to make it more intuitive when holding the gamepad A button to drag/drop an item in the inventory. Added instructions on how to equip a weapon. Changed the default selecti

Thank you very much for playing and for your feedback. In this update: Change: improved some visual elements of the world and the UI. Change: Adjusted the drop rates for memory and ore items, and also tweaked the quantity of crafting materials for some weapons. New: added one new

Thank you very much for playing and for your feedback. In this update: New: 2 deployable weapons, one for the early stage another for the later stage. Fix: UI related and other minor bugs. We will continue to improve the game, so if you have any opinions or questions, we would be

Thank you very much for playing and for your feedback. In this update: Change: Mining efficiency: Less chore and optimized item drop rate. Also, "Infinite Weapon Mode" can be turned ON/OFF at any time in the settings. Please give it a try when you’re tired from mining. Change: Mo

Thank you very much for playing and for your feedback. In this update: Adjustments: game balance in the later stages Fixes: minor bugs We will continue to improve the game, so if you have any opinions or questions, we would be grateful if you could contact us on the Steam communi

Thank you very much for playing and for your feedback. In this update: New: Controller rumble feature(Experimental) Theoretically, Xbox and PS4 controllers with rumble function are supported, but due to constraints such as wired/wireless connections, only some controllers are exp

Thank you very much for playing and for your feedback. In this update: Improvement: Visuals of the forest dungeon Adjustment: Player status and weapons balance We will continue to improve the game, so if you have any opinions or questions, we would be grateful if you could contac

Thank you very much for playing and for your feedback. In this update: Improvement: Visuals of the first dungeon Improvement: In-game guide functions such as NPC conversations Improvement: Balance of obtaining a certain item Fix: Fixed an input-related bug We will continue to imp

Thank you very much for playing and for your feedback. In this update: New: Added 3 weapons in a sub-category. These weapons can "bounce off walls and enemies, and can also break ores". Change: Modified the shield behavior of the enemies. They will no longer "capture" the player'

Thank you very much for playing and for your feedback. Based on the valuable opinions we received from our players, we have made improvements: New: Added options to move HP bar and/or Quick Use slot to the bottom. New: Added two new co-op related achievements. Change: Now the "So

Thank you very much for playing and for your feedback. Based on the valuable opinions we received from our players, we have made improvements. In this update, we have: Added the "Inventory Sorting" Feature. Make slight adjustments to game balance etc. Fixed bugs. We will continue

Thank you very much for playing and for your feedback. Based on the valuable opinions we received from our players, we have made improvements. In this update, we have: Added a new “Unlimited Weapon Use” mode. In this mode: Weapon's quantity doesn't decrease when used. The quantit

Thank you very much for playing and for your feedback. Based on the valuable opinions we received from our players, we have made improvements. In this update, we have: Added some hints into NPC dialogs based on your progress. Slightly changed game balance. We will continue to imp

Thank you very much for playing and for your feedback. Based on the valuable opinions we received from our players, we have made improvements. In this update, we have: Added some hints to the main route Enhanced some of deployable weapons Visually improved the trees Expanded the

Thank you very much for playing! In this update, we have: Fixed a bug where the menu focus and the robot move on their own, even though no button is pressed on some laptops. Adjusted the game balance to alleviate stress in the early stages. Removed unnecessary camera behaviors. S