Update Ver 1.1.5 (5/7)
- Fixed a bug that prevented online play in certain user environments (environments where an error occurs when receiving packets larger than 1472 bytes).

- Fixed a bug that prevented online play in certain user environments (environments where an error occurs when receiving packets larger than 1472 bytes).

The room name displayed in the LOBBY LIST during online play used to be just the host name, but it is now possible to set a canned text.

When a guest leaves in online play, the guest can choose whether to leave immediately or when the current play is over. When a guest leaves immediately in online play, the guest can wait a little bit to be able to leave with other players.

"PICO PARK 2 Soundtrack" Please listen to it if you like!

- Visualization of how many people each client is participating with during online play - Additional remedy treatment that comes up if you keep dying in the 15-3 shooting level

- Fixed: Steam overlay is not displayed on Mac

Free paper crafts that can be printed out to make a 3D PICO CAT are now available! You can download it with 8-color manual from the official web, and please try to make it! made by Gemdrops, Inc.

Dark green (dark) has been added to the background color for those who do not like bright colors.

You can now select a hat on the SELECT COLOR screen to make it fashionable!

- Partial translation correction in French - Minor bug fixes

- Brown is added to the PICO CAT color variation. - The volume, player number, and background color can now be changed during gameplay. - In online play, when viewing the PUBLIC room list, the WORLD or DARK level being played is now displayed. - In online play, the PRIVATE room n

Bugifx : When playing online in English settings, “OFFLINE” above the head was garbled when someone went offline. Only the Windows version was corrected first. Other platforms will be fixed in 1.0.8.

- End roll when clearing WORLD can be skipped after the second time. - DARK4-4:A little gentler. This is basically the last time we will be adjusting levels. We apologize for having to adjust the levels so many times since the release. Basically, the difficulty level has become g

Originally, the stage had a screen that switched between black and white. This resulted in excessive strain on the eyes, especially for players. We had been working on a temporary solution to change the screen from black to a background color, but today we have changed the behavi

Fixed so that gun bullets can be fired even when approaching a wall or another character WORLD 7-3、15-2:the blinking will stop and the shutter will come down from above. Also, the ON/OFF of the shutter will be manual instead of automatic. WORLD11-4:A little gentler (changed to a

WORLD 1-3 Time adjustment for tower return DARK 2-4 Adjustment of time limit for the last block

Version up to 1.0.5. For cross-play, other platforms must also be 1.0.5 to be able to match. - JUMPING BATTLE that did not result in a draw, even though it was a draw under certain conditions. - WORLD 13-2 allow for a 3% or less deviation in the graph

WORLD 9-2 Increase time limits. DARK 2-2 One more ball when playing 3 players

WORLD 9-2 Increase time limits for 2- and 3-players WORLD 12-1 A little gentler WORLD 12-2 Eliminate Don't Press button at the end WORLD 12-3 Change the width of blocks to jump to, depending on the number of players WORLD 12-4 Reduce number of spikes by one WORLD 15-2 Change the

WORLD2-2 difficulty level a little easier WORLD2-3 difficulty level a little easier WORLD3-4 difficulty level a little easier WOLRD7-4 Adjustment of checkpoint locations WORLD12-1 Gently adjust the height of the last wall. WORLD12-3 Provide space for practice WORLD12-4 Gently adj