v1.0.1 hotfix (fixed and achievement)
fixed the Researcher achievement needing a building that was unobtainable
Technical data

fixed the Researcher achievement needing a building that was unobtainable

Hey all! I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL. Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a

- fixed the crash that happened when destructing a building in v0.4.1 - destructing buildings that hold items now also drop those items. - destructing buildings now drop only half of their original construction cost instead of all. this is for a large part to counter the exploit

changes / quality of life - every interaction is now performed with a single click instead of having to keep holding the mouse button. in some cases, holding the mouse button will keep the interaction going (like chopping wood and taking items from a stockpile) i hope this will i

new - Egg incubator: hatches eggs - Item collector: building that sucks up surrounding resources that lay on the ground. can be collected and needs to be powered. changes - changed how chicken tending works. eggs dont hatch anymore unless put in an egg incubator. the animal feede

changes - new building: bonfire, lights a very large area but eats through fuel 10% faster and is 50% more susceptible to rain - you now access crafting menus of crafting buildings by clicking on a cog icon near it instead of clicking on the building. this fixes an issue players

- fixed a bug where the player gets stuck in water - improved mouse controls - edited some texts - fixed a few issues where you would fuel or give items to a building when destructing or right after completing the construction - some optimization

- fixed a crash that occured a lot in v0.2.0

v0.2.0 new - new building: forestry, uses water and electricity to regrow surrounding trees - added (windowed) resolution options in settings menu quality of life - you can now drop items at various buildings with right mouse button without having to drag and drop the item from y

quality of life - when a human is navigating to a crate with an item that cannot be deposited in said crate, it will automatically go look for a crate that does have the same content and will bring the item there instead. (does not work with stockpiles) it there are only empty cr

v0.1.1 - added some object infos (reported by AlsPals) - removed a debug image that appeared when pressing N (reported by tsukichild) - info texts in unlock window now don't overflow anymore (reported by tsukichild) - fixed a bug where the camera keeps shaking after starting a ne