What's New? First Person First person mode added for all cars except F1 ( still in progress ) Use first person by pressing "C" until you enter into first person. Interiors will be updated over the next couple of patches but any further work is being put towards DW II in terms of
What's New?
First Person
First person mode added for all cars except F1 ( still in progress )
Use first person by pressing "C" until you enter into first person.
Interiors will be updated over the next couple of patches but any further work is being put towards DW II in terms of interior customization, etc.
Other Fixes
Leader-board page now shows top 500 instead of top 50.
Leader-board page fixes with names flowing over the panel UI.
Custom skybox selection now properly saves and loads as intended.
Camera angle selection now saves and loads as intended.
Lighting fixes on the garage & gas station when using the lower graphic settings.
What's New? Welcome to Drift.Wav 1.9.5 . This update is meant to get this project a tad more modernized while still keeping it classic DW. As my main focus is centered towards developing DW II. I wanted to make sure to get this project updated considering development for DW II is
What's New?
Welcome to Drift.Wav 1.9.5. This update is meant to get this project a tad more modernized while still keeping it classic DW. As my main focus is centered towards developing DW II. I wanted to make sure to get this project updated considering development for DW II is taking longer than expected due to scope and wanting to make sure it's 100% polished and ready to go on release.
This update is still in progress and will get several more patches over the next coming weeks.
So any feedback feel free to leave on steam forums, this post or our discord!
That being said these are some of the new things that have been changed / added to the current DW! Please note that this was an entire re-write of this project in about 2 weeks & there still might be some issues. Any bugs or problems can be fixed & patched. Just join the discord or leave a message on the steam forums and I will get to it as fast as I can.
New Physics
Car's now have a center of mass system and updated physics creating body roll when moving and slightly improving the look and feel of when cars are moving.
Updated Air Control physics ( still in progress ). Air control is now alot more sensitive.
Pressing Q or E will now rotate the car to get unstuck in either direction.
Score is now built by drifting and getting speed & angle vs distance.
All distance scores that I can prove to be legit go into a static "hall of fame" list on the leaderboard panel.
Multiplayer body roll sync issues now fixed.
UI Overhaul
UI got a complete overhaul from menu UI to in-game UI.
In game now show's your personal high-score / best drift score.
Pressing L will now show all leaderboards.
UI Glitch effect slider now in settings
Leaderboard & Security
Updated the project to use recent versions of unity 6 for security issues.
Now using steam leaderboards.
Other Changes
Added FPS slider to better control FPS.
Controller motor feedback on collision.
Fixed Pixel filter option in settings.
Fixed VHS effect option in settings.
Added settings menu in pause menu while in game.
Re-worked pause menu layout and options.
New Main menu environment.
Post processing updates.
Reflective probe updates.
Graphic tier option updates.
Should now make a more visible difference using the lowest vs the highest.
Reward system rework for close calls and hitting traffic.
A complete overhaul of the game while still being Drift.Wav Now just entering into beta testing, with over a year into development of Drift.Wav II and I am still hard at work making sure it's levels above anything I've currently released. Make sure to check out the new store page
A complete overhaul of the game while still being Drift.Wav
Now just entering into beta testing, with over a year into development of Drift.Wav II and I am still hard at work making sure it's levels above anything I've currently released. Make sure to check out the new store page, wish-list & share! Many updates to the page as well as the progress of the game will come very soon so stay tuned!
What's New! Multiplayer Highway - 6 total AI Cars with 4+ color variants each Driving Off the map will reset room owner to start and other players to room owner. Improved sync of all network objects and improved network load Small bug fixes Lighting changes ( report any bugs in d
What's New!
Multiplayer Highway
- 6 total AI Cars with 4+ color variants each
Driving Off the map will reset room owner to start and other players to room owner.
Improved sync of all network objects and improved network load
Small bug fixes
Lighting changes ( report any bugs in discord and they will be fixed asap )
What's Fixed? First Person now works for cars that have it enabled Driving off will teleport you to nearest highway road chunk instead of back to spawn Kill Floor Fix Small Map Changes Other Small Fixed
What's Fixed?
First Person now works for cars that have it enabled
Driving off will teleport you to nearest highway road chunk instead of back to spawn
Whats New? New Car New Multiplayer Gamemode - Highway Music Navigation for switching songs while in game. Highway AI spawn rate options ( Singleplayer & Multiplayer ) Better multiplayer AI ( FreeRoam City ) New Start Menu Look New Car Select Look New physics materials on mult
Whats New?
New Car
New Multiplayer Gamemode - Highway
Music Navigation for switching songs while in game.
Highway AI spawn rate options ( Singleplayer & Multiplayer )
Better multiplayer AI ( FreeRoam City )
New Start Menu Look
New Car Select Look
New physics materials on multiplayer cars
First Person camera testing / update ( Buggy and on select cars )
Whats New! New Car Wheel color options!!! "esc" text now acts as a button when in-game to trigger pause menu Small bug fixes Join the discord to give feedback or join the best community ever < 3 DISCORD
Whats New!
New Car
Wheel color options!!!
"esc" text now acts as a button when in-game to trigger pause menu
Small bug fixes
Join the discord to give feedback or join the best community ever < 3 DISCORD
What's New Fixed Going to menu before dying not saving money or progress Bug fixes with car colors with the muscle car Added more highway sign text options Small changes to multiplayer syncing and map Smaller bug fixes 1 new car added 1 secret "car" added - Join the discord for u
What's New
Fixed Going to menu before dying not saving money or progress
Bug fixes with car colors with the muscle car
Added more highway sign text options
Small changes to multiplayer syncing and map
Smaller bug fixes
1 new car added
1 secret "car" added
- Join the discord for updates or to give suggestions / feedback < 3
Whats New! Fixed Collisions for big crane at the docks Fixed Collisions for crossing area to docks Fixed sync issues with cargo boat Updated Collisions for some cars Trucks at docks now synced Trucks at docks no longer disappear after being moved Basic forklift collisions Temp fi
Whats New!
Fixed Collisions for big crane at the docks
Fixed Collisions for crossing area to docks
Fixed sync issues with cargo boat
Updated Collisions for some cars
Trucks at docks now synced
Trucks at docks no longer disappear after being moved
Basic forklift collisions
Temp fix for spawnpoints and teleporting ( Would break after joining & rejoining x amount of times)
Whats New! Multiplayer Beta!! ( Scroll down after pressing play ) Multiplayer Race game-mode is still a heavy WIP and the map will change very soon Free-Roam is the main new map which still needs some work ( let me know if I should make a single player map for it ) New Car! - Sor
Whats New!
Multiplayer Beta!! ( Scroll down after pressing play )
Multiplayer Race game-mode is still a heavy WIP and the map will change very soon
Free-Roam is the main new map which still needs some work ( let me know if I should make a single player map for it )
New Car!
- Sorry there isn't more single player content right now. Had to re-write alot of the code for the networking to even somewhat work so it was quite the process. Thank you for hanging in there with the lack of recent updates and I hope you enjoy the new map and have fun with a friend or some random people with the new multiplayer!!
What's new in update 1.7.7 New Car Increased LOD & culling distance for roads & AI cars Fixed UI speed counter for certain cars on the "test track" Fixed gamma option to be able to go back down to full darkness or flashbang mode Small changes to all starting platforms New
What's new in update 1.7.7
New Car
Increased LOD & culling distance for roads & AI cars
Fixed UI speed counter for certain cars on the "test track"
Fixed gamma option to be able to go back down to full darkness or flashbang mode
Small changes to all starting platforms
New audio compression / decompression resulting in faster load times between scenes
Added some more of my songs to "Matthew Playlist"
Starting Menu music is now set to your active playlist
Music now does not change when going back to menu from game scene
Changing playlist in the main menu will have the playlist auto start right away now
Wav Cubes are now in all scenes including main menu.
AI Cars will not de-spawn if you are colliding with them for as long as you are colliding with them
Increased de-spawn time for AI cars on highway
Slight changes to highway AI code ( Still more chaotic than ever - don't you worry )
Hidden stuff?
!! I had to clear some data for the test track so loading it for the first time and first time only will take a while
What I am working on
More Gamemodes
Multiplayer
Quality of life features
The ability to change tunes that make the car not slippery & requires handbrake, etc
Join the discord to give feedback, report bugs, share & more!
What's Fixed New Car : ) New Camera preset for the truck ( Last option when pressing 'c' / changing camera ) Slight material change to the new AI truck in highway mode Small bug fixes
What's Fixed
New Car : )
New Camera preset for the truck ( Last option when pressing 'c' / changing camera )
Slight material change to the new AI truck in highway mode
What's FIxed Near miss reward not showing for certain AI cars Max Frame Rate is now 161 which fixes alot of issues the game was having Other small bug fixes
What's FIxed
Near miss reward not showing for certain AI cars
Max Frame Rate is now 161 which fixes alot of issues the game was having
What's New New Vehicle More AI cars in highway New Highway text Got rid of Christmas theme lowered reflection resolution ( making an option dropdown now ) Sitting at bench? Gamma option in main menu New obstacle types in endless mode - Sorry for the delay! Been working on multipl
What's New
New Vehicle
More AI cars in highway
New Highway text
Got rid of Christmas theme
lowered reflection resolution ( making an option dropdown now )
Sitting at bench?
Gamma option in main menu
New obstacle types in endless mode
- Sorry for the delay! Been working on multiplayer as well as new game-modes and better AI like what I have on demo in the test track roundabout. Join the discord to report bugs or share ideas to make this a better game < 3
What's new? New Vehicle with a special surprise ( limited for 2 weeks - if you own it, you have it forever ) New Highway text Small bug fixes New menu theme for the holiday Ragdoll?
What's new?
New Vehicle with a special surprise ( limited for 2 weeks - if you own it, you have it forever )