Starcremental v1.1.4
- Added display of current morale to Victory Screen and Mutiny Screen. - Fixed bug in starting morale when restarting higher Episodes.


- Added display of current morale to Victory Screen and Mutiny Screen. - Fixed bug in starting morale when restarting higher Episodes.

- Fixed a memory leak.

- "Randomize" button now gives a much better guaranteed run. - The Log now truncates. This should decrease save sizes and increase game speed, especially at later levels. - Fixed an Action multiplier bug when restarting the 2nd or further Episode. - Fixed the display of time modi

- Autosave timer is no longer modified by time bonuses or triggered by events. (This should help with remaining lagging and slowdown issues.) - Holding down CTRL while adding to or removing a planned action now adds or removed 100. - Fixed errors with Increasing, Decreasing and Z

- Fixed bug slowing calculations with higher multipliers. - Improved game speed in general. - Corrected error in Temporary Bonus reward scaling. - Improved and rebalanced scaling. - Made event spawn timing match event decay timing. - Clarified earned rewards on story/mission card

Reverting to 1.0.5

- Fixed event generation timing to match even decay timing. - Substantially improved game processing speed.

Fixed rare data structure crash bug.

- Fixed crash bug with Time's Arrow. - Fixed display bug with number of Episodes if mutinying after victory.

Fixed a crash bug related to corrupting planned actions.

- Story completion achievements are now awarded in mutiny as well as victory. - Fixed erroneous display of Maximum Morale gained in Mutiny and Victory screens.

We added a few more achievements!