Dominions 4: Thrones of Ascension

Illwinter Game Design

Released
Dec 5, 2013
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dominions 4.35

    This update mainly adds support for newer Macs, but there are also some general fixes that could benefit all users. General Recreate temp dir if it should be deleted while playing somehow The --noglfinish behavior is now default (Use --glfinish for old behavior) Reduced installat

  2. Developer post

    Dominions 4.34

    This update improves the support for new version of Windows and fixes a bunch of bugs. Most these bugs were originally found and fixed in Dominions 5. General Mirror image no longer negated by poison, blood vengeance and similar Teleporting units can now cross Sea of Ice Spies ca

  3. Developer post

    Dominions 4.33

    This update fixes two bugs that could cause a battle to replay in an incorrect way. The bugs were found in Dominions 5 and the fixes have now been added to Dominions 4 as well. There are also many other fixes added, most of which are from Dominions 5. General Goto province was mi

  4. Rock, Paper, Shotgun

    The 50 best strategy games on PC

    An entirely objective ranking of the 50 best PC strategy games ever made, now freshened up to include everything from 2017 and 2018. From intricate, global-scale wargames to the tight thrills of guerrilla squads, the broad expanse of the genre contains something for everyone, and

  5. Developer post

    Dominions 4.32

    This update has a bunch of bug fixes and tweaks, most of them from Dominions 5. There is also a new simple but very convenient feature (also from Dominions 5), press 'x' to repeat last scripted spell. General Can press 'x' to repeat last scripted single round order Error message

  6. Rock, Paper, Shotgun

    Meet new gods and kill them in Dominions 5

    Dominions 5: Warriors of the Faith launched last week and somehow it passed us by entirely. The last thing we want to do is upset the complicated 4X s roster of angry, marauding deities, so I guess I d better fill you in. Dominions pits players (and AI) against each other in a di

  7. Developer post

    Dominions 5 released!

    After a few weeks delay Dominions 5 is now completed and released. We hope you'll enjoy it. If you want to know more about what the changes are, here is a video (first one out of three) that goes through many of the changes:

  8. Developer post

    Dominions 5 released!

    After a few weeks delay Dominions 5 is now completed and released. We hope you'll enjoy it. If you want to know more about what the changes are, here is a video (first one out of three) that goes through many of the changes:

  9. Developer post

    Dominions 5 announcement

    Illwinter are happy to announce that we have been working on dominions 5 for a while and release is due in a few months time. Work is still in progress, so there might be some additional fixes and stuff added to the game. Here is a link to the illwinter dom5 page with a summary o

  10. Developer post

    Dominions 5 announcement

    Illwinter are happy to announce that we have been working on dominions 5 for a while and release is due in a few months time. Work is still in progress, so there might be some additional fixes and stuff added to the game. Here is a link to the illwinter dom5 page with a summary o

  11. Developer post

    Dominions 4.31

    This updated fixes two circumstances that would result in the battle replay diverging from what actually happened. There are also a few crash fixes and the usual stat fixes and improvements to modding. General Choose ritual target did not remember old province names Battle incons

  12. Developer post

    Dominions 4.31

    This updated fixes two circumstances that would result in the battle replay diverging from what actually happened. There are also a few crash fixes and the usual stat fixes and improvements to modding. General Choose ritual target did not remember old province names Battle incons

  13. Developer post

    Dominions 4.30

    This update comes with bug fixes for drowning immortals and network servers as well as improvements to modding. General Drowning will now trigger immortality and similar effects Stale connections were not reclaimed during Waiting for Participants, could result in waiting forever

  14. Developer post

    Dominions 4.30

    This update comes with bug fixes for drowning immortals and network servers as well as improvements to modding. General Drowning will now trigger immortality and similar effects Stale connections were not reclaimed during Waiting for Participants, could result in waiting forever

  15. Developer post

    Dominions 4.29

    This update comes with new commands for modders, bug fixes and some other small improvements. General Incorrect value for darkvision shown in stats AI could construct forts under water even with land nations that shouldn't Blood Vortex incorrectly gave events in non-blood vortex

  16. Developer post

    Dominions 4.29

    This update comes with new commands for modders, bug fixes and some other small improvements. General Incorrect value for darkvision shown in stats AI could construct forts under water even with land nations that shouldn't Blood Vortex incorrectly gave events in non-blood vortex

  17. Developer post

    Dominions 4.28

    This update has some bug fixes and tweaks as well as some new modding features. It should also fix the sound that stopped working for Mac users that updated to OSX version 10.12. General Can change battle log details from battle menu A few wishes got improved effects Added a few

  18. Developer post

    Dominions 4.28

    This update has some bug fixes and tweaks as well as some new modding features. It should also fix the sound that stopped working for Mac users that updated to OSX version 10.12. General Can change battle log details from battle menu A few wishes got improved effects Added a few

  19. Developer post

    Dominions 4.27

    This update has a bunch of modding improvements, mainly raising some modding limits so that more modded nations can be enabled at once. The new version has been tested with the help of nationgen and a mod creating 75 random nations works fine now. There are also the usual general

  20. Developer post

    Dominions 4.27

    This update has a bunch of modding improvements, mainly raising some modding limits so that more modded nations can be enabled at once. The new version has been tested with the help of nationgen and a mod creating 75 random nations works fine now. There are also the usual general