Patch 2.01
Patch Items are as follows: New Title Screen Art Updated the Character Selection screen to not be so cluttered and improve controller functionality. Corrected the Prestige Bonus Values in the Dark Matter Conversion screen.

Technical data

Patch Items are as follows: New Title Screen Art Updated the Character Selection screen to not be so cluttered and improve controller functionality. Corrected the Prestige Bonus Values in the Dark Matter Conversion screen.

Patched a bug which caused the Anomaly Squid to be invincible if the player hadn't gathered all audio logs. Also some UI alignment issues were fixed.

The Anomaly Update is finally here and with it are a great deal of updates which I will list below: Anomaly Levels have been added. You can now adjust the game difficulty and climb the ladder of Anomaly levels which will yield harder challenges but also more rewards! New Damage O

Below are a list of bug fixes and reworks with Patch 1.44: Camera freezes after exiting a level have been fixed. Player selection has been reworked to show all Character Stat Blocks with a selection button in each window. This was part of the camera freeze fix. Mouse movement wil

Patched a bug where Prestige Levels occurred after every enemy kill. Prestige levels haven't been reset but I put in a new button option in the main menu to reset your Prestige levels if you so choose, or you can remain super OP. The choice is yours soldier.

Rumble effects have been added to the controller and Xbox Controllers have been setup for accessibility. Hoping all of the bugs with the camera losing player focus have been fixed!

Hello friends, after witnessing some game breaking camera bugs on a friend's playthrough I had to revert to a previously functioning version of the game. I'll keep everyone posted on the fixes and hopefully will get this updated version back up and running!

Hello friends, I'm happy to announce that this latest update is now live! Below is a list of all the additions: A Third level has been added: The Medbay. This new area contains 3 new enemy types and 3 new bosses! A new line of audio logs has been added and will only be attainable

Greetings friends! I've made a few updates based off of player suggestions and the list of changes is as follows: Final Score Stats Screen has been added so players can see how much damage they've dealt with each weapon type, how many credits they've earned on the current run, an

Hello friends, Update 1.2 has finally arrived and the changes are as follows: All Monster/Boss Health and Damage Scaling has been reduced. Mission Board has been added as well as 3 Missions. Plasma and Medic Turrets have been added with associated Battery Power sources. Turrets a

I've gathered a bit of feedback and made some adjustments. Basic Monsters' Health and Damage scaling have been reduced The Recon Station Objective charge times have been reduced Sound effects and Injury Fog border has been added to alert player of low health Some colliders have b