Bug Fix: Level 5 Boss
-The weapon is enabled before the level 5 boss is defeated. This has been fixed. -The laser tutorial is updated.

-The weapon is enabled before the level 5 boss is defeated. This has been fixed. -The laser tutorial is updated.

Enemies pass through battle arena walls and cannot return to arena. This fix respawns them when this happens

1. Auto aim added for gamepad 2. Fixed bug in button binding for Byte 3. Shockwave rounds added to inductor cannon on level 1

1. Added Hysteresis Cannon 2. Added weapon animations 3. Added particle effects for all enemies when destroyed 4. Added shoulder grenade 5. Added ability to back track on levels 1, 2, 3, 4, 5, 6 6. Added explosive battery packs 7. Added props (more to come) 8. Fixed bug in pause

-Lock plasma rifle cartridge upgrade when playing on EASY -Fixed logic flaw in level 4 sector 4

-Adjustable frame rate added -Adjustable resolution added -Enemy HUD added -Infinite plasma ammunition when playing on difficulty EASY -Player running speed decreased by 25%

Bug Fix: -Enemy hit color changes when instant kill is triggered Feature Added: -Instant kill added to Blaster

-Decrease difficulty for gamepad users. -Add instant kill shot to certain enemies -Concurrent kill count

Bug Fix: Mouse & Gamepad sensitivity fixed. Feature Update: Damage received by player adjusted according to level difficulty.

4 new levels added Sound track added New enemies added New weapon added

Level3 Occlusion culling bug fixed

Inverse X and Y axis added to both Mouse and Gamepad

-Enumerated level buttons fixed in main menu

-Update Byte tutorial -Fix bug on enemy spawn on level 4

-Byte tutorial added -Bug fixes

-Adjustable FOV between 45-120 degrees

-Adjustable FOV added (45-110 degrees) -Weapon placement moved to right side -Adjustable crosshair size added -Minor bugs fixed