CastleMiner Z : Resurrection Trailer 2
We have been hard at work making CastelMiner Z : Resurrection, here is our latest trailer with a peek at the Dragon Please head over to the steam page and wishlist the game! Thank you! View game page

Developer posts and news about this game.

We have been hard at work making CastelMiner Z : Resurrection, here is our latest trailer with a peek at the Dragon Please head over to the steam page and wishlist the game! Thank you! View game page

Various Bug Fixes Time Based Achievements like "MinerZ Potato" accumulate and save correctly. No longer need to be completed in Endurance Mode. The game can utilize more memory now leading to less out of memory crashes Updated the Ad for CastleMiner Z: Resurrection Please click i

It’s been a while! As we prepare for CastleMiner Z: Resurrection (a complete remake in Unreal Engine), we thought the original CastleMiner Z deserved a little love. We bring you Update 1.9.9! A Note of Thanks We want to give a huge shout-out to the CastleMiner Z community for kee

The long awaited sequel is in the works. Come visit the steam page and give us your input. The original team is back together and we are rebuilding the game from the ground up in Unreal Engine 5.

I know everyone here is much more interested in updates and CMZ2 and we haven't forgotten about those things. But I wanted to take a second to let you know that we have released our latest game. We don't pack our games with DLC or ask for crowdfunding money so the best think that

A lot of people have asked me to bring back the game as it was on the Xbox. Basically before the 1.7 update. I have done so for you. If you right click the game in steam and go to the Betas tab. There is an option in the pull down now for "Classic Mode". If you select the you wil

A lot of people have asked me to bring back the game as it was on the Xbox. Basically before the 1.7 update. I have done so for you. If you right click the game in steam and go to the Betas tab. There is an option in the pull down now for "Classic Mode". If you select the you wil

We would like to annouce a new game we are working on "Death Toll".

We would like to annouce a new game we are working on "Death Toll".

We have brought CastleMiner Warfare to you on Steam and it launches today at 1 PM PDT! CastleMiner Warfare is a competitive FPS with modern day firearms. It takes place on block based maps that are completely build-able and destructible. While playing you can freely switch betwee

We have brought CastleMiner Warfare to you on Steam and it launches today at 1 PM PDT! CastleMiner Warfare is a competitive FPS with modern day firearms. It takes place on block based maps that are completely build-able and destructible. While playing you can freely switch betwee

Aliens and Hell Lord Spawners are here! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode. * Spawners generate enemies once you activate them with right click. * There are 3 types of blocks found in caves: Basic Zombie, Dangerous Zombie and

Aliens and Hell Lord Spawners are here! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode. * Spawners generate enemies once you activate them with right click. * There are 3 types of blocks found in caves: Basic Zombie, Dangerous Zombie and

The following changes are available in the public beta branch. Anyone can try them by switching to the branch under the BETAS tab in the steam game properties. Aliens and Hell Lord Spawners! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode

The following changes are available in the public beta branch. Anyone can try them by switching to the branch under the BETAS tab in the steam game properties. Aliens and Hell Lord Spawners! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode

This is a quick fix to repair worlds where teleport stations were changed into monster blocks. It will update existing worlds automatically by returning teleport stations to their original behavior and appearance.

This is a quick fix to repair worlds where teleport stations were changed into monster blocks. It will update existing worlds automatically by returning teleport stations to their original behavior and appearance.

Some players found previously placed teleport stations were disappointingly converted into monster spawners. This patch fixes that by returning them to their true state. All blocks that were originally teleport stations before patch 1.9.7.7 will again work as expected. Your saved

Some players found previously placed teleport stations were disappointingly converted into monster spawners. This patch fixes that by returning them to their true state. All blocks that were originally teleport stations before patch 1.9.7.7 will again work as expected. Your saved

Spawn Blocks are randomly generated throughout the world. Waves of enemies will arise from any block after it is activated. * Spawn Blocks are most common in Scavenger Mode, but they can be found in Explorer mode and rarely in Survival mode. * Spawn blocks come in two forms: Grey