Desktop Explorer will be exhibiting at PAX West 2026
See you in Seattle on Sep 4 – Sep 7, 2026 Arch Expo Hall Booth: 2203 - Meet the team & hangout - Play the demo - Print your Sketchy files - IRL Sketchy

Developer posts and news about this game.

See you in Seattle on Sep 4 – Sep 7, 2026 Arch Expo Hall Booth: 2203 - Meet the team & hangout - Play the demo - Print your Sketchy files - IRL Sketchy

Now all dialogs can be closed by pressing Enter without having to click on the confirm button explicitly. Fixed some scaling issues for how Screensavers were being render on ultra wide screens. You can now skip the credits if players have beaten the game previously. Fixed a bug w

Do you want to become a Desktop Explorer? Now it's easier than ever! Desktop Explorer is having its biggest discount yet! You can buy the game with a 20% discount on Steam! View game page

Hello Explorers! The moment you’ve been waiting for is here: DESKTOP EXPLORER ORIGINAL SOUNDTRACK is available now on Steam! View game page Listen to an evocative original soundtrack and nostalgic computer soundscape composed by musician Jorge Noel Flores exclusively for Desktop

Hey explorers! Coming at you with a small but mighty patch. - Fixing issue with Vending Machine not updating quantity of LooseChange in inventory - Fixing issue with being able to move at the arcade right before obtaining tickets - Fixing issue where a small set of players were n

Hey everyone! Small patch update coming your way. - Fixed an issue in Tomb puzzle causing some players to need repeating a puzzle step to progress - Fixed an issue causing a progression lock in Chronolog for certain locales As always, thank you everyone for playing!

- As always, stability and bugfixes :) - Fixed a progression softlock for the Tower's entrance - Fixed an issue causing players to get softlocked out of a desktop when abusing Storyteller+ tags - Fixed an issue where players could not play Wormhole in other desktops after purchas

First of all: thank you for all the support we’ve received this week! We worked so hard for three years and seeing the fruit of our labor now out in the wild is such a dream come true. You’ve all been a fundamental part of the success of our game by helping us achieve these goals

Fixed an issue where Sketchy sound effect would not stop after closing the software Fixed an issue where a Screensaver could trigger during a cutscene Fixed an issue where players could softlock themselves after installing Desktop Explorer Fixed an issue where a music track would

Hi explorers! Here's the latest batch of bugfixes: - Fixed a bug where for some users the elevator in the M4x1ne cutscene wasn't showing, resulting in a softlock - Fixed a bug where multiple instances of NextSocial stops you from continuing with the game. - Localization and Perfo

Hello explorers! A few stability changes and bugfixes: Fixed a softlock where submitting the same password twice in very quick succesion would break a password folder Fixed a bug where raw_ore.img wouldn't rename itself correctly Fixed a bug where visual glitches would be stuck o

Hello again Explorers! Coming at you with another patch. Here's what this version addresses: Stability & SoftLock Issues due to modifying puzzle dependent files. Fixed a bug where wormhole spaceship was unable to move. Fixed a bug where mural.stp would show incorrect text whe

Hello Explorers, we are pushing an update that should fix most of the issues players have been reporting. thanks for your patience Fixed issues where players would lose the ability to interact with objects in NextRooms. Adding a limit of 50k characters for Notepage. Fixed a bug w

Fixed a bug where paint.img could be deleted accidentally. Stability & Performance issues.

* Fixed an issue where CopperBox wasn't letting you play mini-games in other users. * Fixed an issue that was showing a black screen on the title screen. * Fixed a bug that made the Maximus Prologue Maze puzzle to not trigger correctly. * Localization and stability issues. * Fixe

This update addresses bugfixes and stability issues. - Addressing a known bug triggering a softlock on the beginning of M4x1mus' chapter if you change your screensaver to the Maze screensaver BEFORE installing Desktop Explorer Thank you all so much for playing and for reporting y

Thank you all for playing Desktop Explorer! We're publishing a small patch to address some launch issues Fixed issues Handled a Steam Cloud Sync issue causing the title screen to show Demo Version and becoming unresponsive on first launch Restricted renaming and duplicating in a

Hello, Explorers! The entire team is incredibly excited to finally say these words: DESKTOP EXPLORER IS OUT NOW! After three years of development, what began as a small convention project made by a group of college friends has grown into a fully published game that players around

Hello explorers! We just reached a very important milestone for us which is 100,000 wishlists! This is a goal that seemed impossible a few months ago but thanks to everyone playing the game, streaming it or talking about it to their friends it is now a reality. On behalf of the w

Exception while using the Maze Screensaver KeyboardInput not dismising on Screensavers. Fixed a bug when navigating in the FileSaverDialog would crash the game. Potential fix for players reporting issue with password on Puzzle6. Fixed a bug where volume settings were going over m