DEADPOINT

REGION Interactive · Octorian Studios

Released
Sep 21, 2023
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    DEADPOINT 0.7.2

    Hey survivors, Welcome to version 0.7.2 update log Here are the things added and changed in the update With the recent Unity issue with vulnerability, we decided to release the update early, instead of 0.7.5, we released 0.7.2 because the updates promised for 0.7.5 were not compl

  2. Developer post

    DEADPOINT 0.7.5 Dev Plan

    Hey Survivors! In this development plan, we will discuss the things we are working on for the 0.7.5 update. Announcement First of all, we are sorry to inform that the update from here will no longer be pre-alpha. Once it reaches version 1, the game will hit full release. Why are

  3. Developer post

    Pre Alpha 0.7

    ADDED -Map expansion (Karlov) This map expansion adds a new region called "Karlov". This new region contains more areas such as a village, town area, hospital, militart base a -Cutscenes An opening cutscene is added. It will play when creating a new game. -Character face selectio

  4. Developer post

    DEADPOINT HDRP Development Blog

    Hey Survivors! In this development update, we are going to share things that are planned and in progress for the next update, Pre Alpha 0.7. HDRP and Unity 6 Unity 6 has been released, and we realized that we could be missing out on new features and upgrades if we dont move to th

  5. Developer post

    PRE ALPHA 0.6

    ADDED -New enemy : Scavengers -New area : School -New items : Vests, Wallet, Hat, -New vehicle : Sport bike -Water buoyancy physics -New gun : Veresk -Added damage screen and animation -Added storing carry items to vehicles -New environment models CHANGES -Improved fire fx -Impro

  6. Developer post

    Development Update #03

    Hey Survivors, Happy New Year! In this development update, we are going to share things that are planned and in progress for the next update, Pre Alpha 0.6. INVENTORY SYSTEM (The inventory preview above is NOT FINAL, and still contains placeholder assets) Inventory system has bee

  7. Developer post

    PRE ALPHA 0.5.5

    Hey Survivors! DEADPOINT Pre Alpha 0.5.5 is finally here! ADDED -Added invert x/y axis for mouse control -Added Weapon Attachments System -Added Skill System -New Weapon : VSS -RG-MK1 pistol have been replaced with XV-75 (cz-75) -Some interiorless apartment buildings are replaced

  8. Developer post

    Development Update #02

    Hey Survivors, In this development update, we are going to share things that are planned for the next update, Pre Alpha 0.5.5 FIXES -Some performance fixes -Zombie loot bug fix. -Melee will slow down player in a short time, instead of locking them in position. -More small bugs wi

  9. Developer post

    PRE ALPHA 0.5

    Hey Survivors! DEADPOINT Pre Alpha 0.5 is finally here! ADDED -Added ragdolls to zombies -Added invert mouse toggle -Added highlight on hotbars/equip slots for equipable items(backpack, helmet, guns, weapons, etc.) -Added more vehicle props on roads. TWEAKS -Hunger and thist stat

  10. Developer post

    Development Update #01

    Hey Survivors, In this development update, we are going to share things that are planned for the next update, Pre Alpha 0.5 FIXES Based on recent feedbacks, players were having issues with the hunger and thirst reduction rate. Now, hunger and thirst will decrease 3 times slower.

  11. Developer post

    Pre Alpha 0.4.5

    Hey Survivors! DEADPOINT Pre Alpha 0.4.5 is finally here! ADDED -New Vehicle (4x4) -Swimming -New Zombie variant (Mutant) -New backpack (School backpack) -More environment details -New valuables (PC part) -Battery for flashlight -Night lights -New cooking item (Cooked noodle) -Ad